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OrdinaryMagician
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vkdoom_m
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e72a8feddd
vkdoom_m
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wadsrc
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shaders
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Magnus Norddahl
48b6a7ec46
Split level mesh surface from lightmap tiles as we have multiple surfaces per tile
2023-12-26 04:31:00 +01:00
..
lightmap
Split level mesh surface from lightmap tiles as we have multiple surfaces per tile
2023-12-26 04:31:00 +01:00
pp
Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it
2023-05-07 00:49:54 +02:00
scene
Implement line portals and improve sky handling
2023-12-26 04:31:00 +01:00