vkdoom_m/wadsrc/static/shaders
2023-12-26 04:31:00 +01:00
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lightmap Split level mesh surface from lightmap tiles as we have multiple surfaces per tile 2023-12-26 04:31:00 +01:00
pp Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it 2023-05-07 00:49:54 +02:00
scene Implement line portals and improve sky handling 2023-12-26 04:31:00 +01:00