vkdoom_m/src/sdl/i_input.cpp
Randy Heit e815474cbe - Fixed: ACS improperly calculated the address of local variables when
returning from one function to another function when the function that
  was called was used as part of an expression.
- Fixed: Using Thing_Hate with arg0 (hater) set to 0 from an open script
  could crash.
- Fixed: Some items along ledges in Hexen's MAP32 (Orchard of Lamentations)
  appeared at the bottom of the ledge (and consequently inside it) instead
  of on top of it because the items were placed directly on the lines.
  AActor::LinkToWorldForMapThing() needs to use the original R_PointOnLineSide()
  code to handle situations like this. Previously, it just used the original
  code for straight horizontal/vertical lines and used the new code for
  diagonal lines.
- Fixed: FWadCollection::MergeLumps() used in incorrect realloc.
- Fixed: FPlayList::NextLine() did not properly handle blank lines in the
  playlist.
- Changed: Decals now use lightweight thinkers instead of actors. (76 bytes
  versus 396, so you save 320k if you have 1024 decals present.)
- Fixed: Wads added with pullin were loaded immediately after the IWAD.
  Exec files are now processed immediately before -file but after autoloading
  wads in D_DoomMain().
- Fixed: sdl/i_system.h unconditionally defined SHARE_DIR, preventing
  redefinition from the command line.
- Fixed: The standard way to include SDL.h is <SDL.h>, not <SDL/SDL.h>.
- Fixed: Returned FActiveInterpolation::HashKey()'s return type to size_t,
  avoiding a pointer truncation warning.


SVN r30 (trunk)
2006-04-12 01:50:09 +00:00

434 lines
12 KiB
C++

#include <SDL.h>
#include "doomtype.h"
#include "c_dispatch.h"
#include "doomdef.h"
#include "doomstat.h"
#include "m_argv.h"
#include "i_input.h"
#include "v_video.h"
#include "d_main.h"
#include "d_gui.h"
#include "c_console.h"
#include "c_cvars.h"
#include "i_system.h"
#include "dikeys.h"
#include "templates.h"
#include "s_sound.h"
static void I_CheckGUICapture ();
static void I_CheckNativeMouse ();
static bool GUICapture;
static bool NativeMouse = true;
extern BOOL paused;
CVAR (Bool, use_mouse, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Bool, m_noprescale, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Bool, m_filter, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
float JoyAxes[6];
//static int JoyActive;
//static BYTE JoyButtons[128];
//static BYTE JoyPOV[4];
static BYTE JoyAxisMap[8];
static float JoyAxisThresholds[8];
char *JoyAxisNames[8];
static const BYTE POVButtons[9] = { 0x01, 0x03, 0x02, 0x06, 0x04, 0x0C, 0x08, 0x09, 0x00 };
TArray<GUIDName> JoystickNames;
CVAR (Bool, use_joystick, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (GUID, joy_guid, NULL, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
static void MapAxis (FIntCVar &var, int num)
{
if (var < JOYAXIS_NONE || var > JOYAXIS_UP)
{
var = JOYAXIS_NONE;
}
else
{
JoyAxisMap[num] = var;
}
}
CUSTOM_CVAR (Int, joy_xaxis, JOYAXIS_YAW, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 0);
}
CUSTOM_CVAR (Int, joy_yaxis, JOYAXIS_FORWARD, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 1);
}
CUSTOM_CVAR (Int, joy_zaxis, JOYAXIS_SIDE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 2);
}
CUSTOM_CVAR (Int, joy_xrot, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 3);
}
CUSTOM_CVAR (Int, joy_yrot, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 4);
}
CUSTOM_CVAR (Int, joy_zrot, JOYAXIS_PITCH, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 5);
}
CUSTOM_CVAR (Int, joy_slider, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 6);
}
CUSTOM_CVAR (Int, joy_dial, JOYAXIS_NONE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
MapAxis (self, 7);
}
CUSTOM_CVAR (Float, joy_xthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[0] = clamp (self * 256.f, 0.f, 256.f);
}
CUSTOM_CVAR (Float, joy_ythreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[1] = clamp (self * 256.f, 0.f, 256.f);
}
CUSTOM_CVAR (Float, joy_zthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[2] = clamp (self * 256.f, 0.f, 256.f);
}
CUSTOM_CVAR (Float, joy_xrotthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[3] = clamp (self * 256.f, 0.f, 256.f);
}
CUSTOM_CVAR (Float, joy_yrotthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[4] = clamp (self * 256.f, 0.f, 256.f);
}
CUSTOM_CVAR (Float, joy_zrotthreshold, 0.15f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[5] = clamp (self * 256.f, 0.f, 256.f);
}
CUSTOM_CVAR (Float, joy_sliderthreshold, 0.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[6] = clamp (self * 256.f, 0.f, 256.f);
}
CUSTOM_CVAR (Float, joy_dialthreshold, 0.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
{
JoyAxisThresholds[7] = clamp (self * 256.f, 0.f, 256.f);
}
CVAR (Float, joy_speedmultiplier,1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Float, joy_yawspeed, -1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Float, joy_pitchspeed, -.75f,CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Float, joy_forwardspeed, -1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Float, joy_sidespeed, 1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR (Float, joy_upspeed, -1.f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
static FBaseCVar * const JoyConfigVars[] =
{
&joy_xaxis, &joy_yaxis, &joy_zaxis, &joy_xrot, &joy_yrot, &joy_zrot, &joy_slider, &joy_dial,
&joy_xthreshold, &joy_ythreshold, &joy_zthreshold, &joy_xrotthreshold, &joy_yrotthreshold, &joy_zrotthreshold, &joy_sliderthreshold, &joy_dialthreshold,
&joy_speedmultiplier, &joy_yawspeed, &joy_pitchspeed, &joy_forwardspeed, &joy_sidespeed,
&joy_upspeed
};
EXTERN_CVAR (Bool, fullscreen)
extern int WaitingForKey, chatmodeon;
extern constate_e ConsoleState;
static BYTE KeySymToDIK[SDLK_LAST], DownState[SDLK_LAST];
static WORD DIKToKeySym[256] =
{
0, SDLK_ESCAPE, '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', SDLK_BACKSPACE, SDLK_TAB,
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'o', 'p', '[', ']', SDLK_RETURN, SDLK_LCTRL, 'a', 's',
'd', 'f', 'g', 'h', 'j', 'k', 'l', SDLK_SEMICOLON,
'\'', '`', SDLK_LSHIFT, '\\', 'z', 'x', 'c', 'v',
'b', 'n', 'm', ',', '.', '/', SDLK_RSHIFT, SDLK_KP_MULTIPLY,
SDLK_LALT, ' ', SDLK_CAPSLOCK, SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5,
SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_NUMLOCK, SDLK_SCROLLOCK, SDLK_KP7,
SDLK_KP8, SDLK_KP9, SDLK_KP_MINUS, SDLK_KP4, SDLK_KP5, SDLK_KP6, SDLK_KP_PLUS, SDLK_KP1,
SDLK_KP2, SDLK_KP3, SDLK_KP0, SDLK_KP_PERIOD, 0, 0, 0, SDLK_F11,
SDLK_F12, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, SDLK_F13, SDLK_F14, SDLK_F15, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, SDLK_KP_EQUALS, 0, 0,
0, SDLK_AT, SDLK_COLON, 0, 0, 0, 0, 0,
0, 0, 0, 0, SDLK_KP_ENTER, SDLK_RCTRL, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, SDLK_KP_DIVIDE, 0, SDLK_SYSREQ,
SDLK_RALT, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, SDLK_HOME,
SDLK_UP, SDLK_PAGEUP, 0, SDLK_LEFT, 0, SDLK_RIGHT, 0, SDLK_END,
SDLK_DOWN, SDLK_PAGEDOWN, SDLK_INSERT, SDLK_DELETE, 0, 0, 0, 0,
0, 0, 0, SDLK_LSUPER, SDLK_RSUPER, SDLK_MENU, SDLK_POWER, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, SDLK_PAUSE
};
static void FlushDIKState (int low=0, int high=NUM_KEYS-1)
{
}
static void InitKeySymMap ()
{
for (int i = 0; i < 256; ++i)
{
KeySymToDIK[DIKToKeySym[i]] = i;
}
KeySymToDIK[0] = 0;
KeySymToDIK[SDLK_RSHIFT] = DIK_LSHIFT;
KeySymToDIK[SDLK_RCTRL] = DIK_LCONTROL;
KeySymToDIK[SDLK_RALT] = DIK_LMENU;
}
static void I_CheckGUICapture ()
{
bool wantCapt;
if (menuactive == MENU_Off)
{
wantCapt = ConsoleState == c_down || ConsoleState == c_falling || chatmodeon;
}
else
{
wantCapt = (menuactive == MENU_On || menuactive == MENU_OnNoPause);
}
if (wantCapt != GUICapture)
{
GUICapture = wantCapt;
if (wantCapt)
{
FlushDIKState ();
memset (DownState, 0, sizeof(DownState));
SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
SDL_EnableUNICODE (1);
}
else
{
SDL_EnableKeyRepeat (0, 0);
SDL_EnableUNICODE (0);
}
}
}
static void I_CheckNativeMouse ()
{
bool focus = (SDL_GetAppState() & (SDL_APPINPUTFOCUS|SDL_APPACTIVE))
== (SDL_APPINPUTFOCUS|SDL_APPACTIVE);
bool fs = (SDL_GetVideoSurface ()->flags & SDL_FULLSCREEN) != 0;
bool wantNative = !focus || (!fs && (GUICapture || paused));
if (wantNative != NativeMouse)
{
NativeMouse = wantNative;
if (wantNative)
{
SDL_ShowCursor (1);
SDL_WM_GrabInput (SDL_GRAB_OFF);
FlushDIKState (KEY_MOUSE1, KEY_MOUSE4);
}
else
{
SDL_ShowCursor (0);
SDL_WM_GrabInput (SDL_GRAB_ON);
}
}
}
void MessagePump (const SDL_Event &sev)
{
static int lastx = 0, lasty = 0;
int x, y;
event_t event = { 0, };
switch (sev.type)
{
case SDL_QUIT:
exit (0);
case SDL_ACTIVEEVENT:
if (sev.active.state == SDL_APPINPUTFOCUS)
{
if (sev.active.gain == 0)
{ // kill focus
FlushDIKState ();
if (!paused)
S_PauseSound ();
}
else
{ // set focus
if (!paused)
S_ResumeSound ();
}
}
break;
case SDL_MOUSEMOTION:
x = sev.motion.xrel;
y = -sev.motion.yrel;
if (!m_noprescale)
{
x *= 3;
y *= 2;
}
if (m_filter)
{
event.x = (x + lastx) / 2;
event.y = (y + lasty) / 2;
}
else
{
event.x = x;
event.y = y;
}
lastx = x;
lasty = y;
event.type = EV_Mouse;
D_PostEvent (&event);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
event.type = sev.type == SDL_MOUSEBUTTONDOWN ? EV_KeyDown : EV_KeyUp;
switch (sev.button.button)
{
case 1: event.data1 = KEY_MOUSE1; break;
case 2: event.data1 = KEY_MOUSE3; break;
case 3: event.data1 = KEY_MOUSE2; break;
case 4: event.data1 = KEY_MWHEELUP; break;
case 5: event.data1 = KEY_MWHEELDOWN; break;
case 6: event.data1 = KEY_MOUSE4; break; /* dunno */
}
//DIKState[ActiveDIKState][event.data1] = (event.type == EV_KeyDown);
D_PostEvent (&event);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
if (sev.key.keysym.sym >= SDLK_LAST)
break;
if (!GUICapture)
{
event.type = sev.type == SDL_KEYDOWN ? EV_KeyDown : EV_KeyUp;
event.data1 = KeySymToDIK[sev.key.keysym.sym];
if (event.data1)
{
if (sev.key.keysym.sym < 256)
{
event.data2 = sev.key.keysym.sym;
}
D_PostEvent (&event);
}
}
else
{
event.type = EV_GUI_Event;
event.subtype = sev.type == SDL_KEYDOWN ? EV_GUI_KeyDown : EV_GUI_KeyUp;
event.data3 = ((sev.key.keysym.mod & KMOD_SHIFT) ? GKM_SHIFT : 0) |
((sev.key.keysym.mod & KMOD_CTRL) ? GKM_CTRL : 0) |
((sev.key.keysym.mod & KMOD_ALT) ? GKM_ALT : 0);
if (sev.key.keysym.sym < SDLK_LAST)
{
if (event.subtype == EV_GUI_KeyDown)
{
if (DownState[sev.key.keysym.sym])
{
event.subtype = EV_GUI_KeyRepeat;
}
DownState[sev.key.keysym.sym] = 1;
}
else
{
DownState[sev.key.keysym.sym] = 0;
}
}
switch (sev.key.keysym.sym)
{
case SDLK_KP_ENTER: event.data1 = GK_RETURN; break;
case SDLK_PAGEUP: event.data1 = GK_PGUP; break;
case SDLK_PAGEDOWN: event.data1 = GK_PGDN; break;
case SDLK_END: event.data1 = GK_END; break;
case SDLK_HOME: event.data1 = GK_HOME; break;
case SDLK_LEFT: event.data1 = GK_LEFT; break;
case SDLK_RIGHT: event.data1 = GK_RIGHT; break;
case SDLK_UP: event.data1 = GK_UP; break;
case SDLK_DOWN: event.data1 = GK_DOWN; break;
case SDLK_DELETE: event.data1 = GK_DEL; break;
case SDLK_ESCAPE: event.data1 = GK_ESCAPE; break;
case SDLK_F1: event.data1 = GK_F1; break;
case SDLK_F2: event.data1 = GK_F2; break;
case SDLK_F3: event.data1 = GK_F3; break;
case SDLK_F4: event.data1 = GK_F4; break;
case SDLK_F5: event.data1 = GK_F5; break;
case SDLK_F6: event.data1 = GK_F6; break;
case SDLK_F7: event.data1 = GK_F7; break;
case SDLK_F8: event.data1 = GK_F8; break;
case SDLK_F9: event.data1 = GK_F9; break;
case SDLK_F10: event.data1 = GK_F10; break;
case SDLK_F11: event.data1 = GK_F11; break;
case SDLK_F12: event.data1 = GK_F12; break;
default:
if (sev.key.keysym.sym < 256)
{
event.data1 = sev.key.keysym.sym;
}
break;
}
event.data2 = sev.key.keysym.unicode & 0xff;
if (event.data1 < 128)
{
D_PostEvent (&event);
}
if (event.data2 >= 32 && event.subtype != EV_GUI_KeyUp)
{
event.subtype = EV_GUI_Char;
event.data1 = event.data2;
event.data2 = sev.key.keysym.mod & KMOD_ALT;
event.data3 = 0;
D_PostEvent (&event);
}
}
}
}
void I_GetEvent ()
{
SDL_Event sev;
while (SDL_PollEvent (&sev))
{
MessagePump (sev);
}
}
void I_StartTic ()
{
I_CheckGUICapture ();
I_CheckNativeMouse ();
I_GetEvent ();
}
void I_StartFrame ()
{
if (KeySymToDIK[SDLK_BACKSPACE] == 0)
{
InitKeySymMap ();
}
}