vkdoom_m/src/common/engine
2024-10-01 16:48:07 +02:00
..
cycler.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
cycler.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
d_event.cpp - Move invertmouse CVARs into common code. 2023-04-04 17:11:28 +02:00
d_eventbase.h - keep mouse coordinates as floats for as long as possible. 2020-09-28 22:12:44 +02:00
d_gui.h - moved some event related code to 'common'. 2020-06-13 20:31:57 +02:00
date.cpp added even more explicit GetChars() calls. 2023-10-03 15:55:08 +02:00
fcolormap.h - 2D drawer cleanup. 2020-04-11 20:20:58 +02:00
files.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
filesystem.h - put the entire filesystem code into a namespace and created some subdirectories. 2023-08-22 22:54:54 +02:00
g_input.h - various engine updates from Raze. 2020-09-27 10:17:58 +02:00
gamestate.h - screenjob. fixes from Raze 2022-04-26 20:50:35 +02:00
gstrings.h - moved stringtable to 'common'. 2020-04-11 20:19:51 +02:00
i_interface.cpp Provide a diagnostic message for the two 32-bit related static_asserts 2024-05-18 07:48:20 -04:00
i_interface.h Instead of going through a global callback function set the string table's default gender at the start of each frame 2024-04-21 10:35:56 +02:00
i_net.cpp Fixed "PrivateNetOf" function not checking for the entire B class private network range 2024-04-27 11:02:34 -03:00
i_net.h - route the StartScreen#::Net... functions through a global interface. 2022-06-01 08:37:00 +02:00
i_specialpaths.h - changed Windows config and game data storage to prefer known folders over the program directory. 2022-11-05 13:28:31 +01:00
m_joy.cpp Allow XInput joysticks to work while the game is unfocused 2024-08-09 18:04:51 -03:00
m_joy.h Allow XInput joysticks to work while the game is unfocused 2024-08-09 18:04:51 -03:00
m_random.cpp - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
m_random.h - moved the script compiler's backend to 'common'. 2020-04-11 20:20:55 +02:00
namedef.h moved a few things out of the common code that should be defined privately. 2024-02-04 13:54:25 +01:00
palettecontainer.cpp GCC-13 support, when precompiled headers are off 2024-02-05 17:40:37 +01:00
palettecontainer.h use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
printf.h - replaced zstrformat with stb_sprintf. 2023-08-09 11:51:46 +02:00
renderstyle.cpp - use the standard library's 'clamp' function instead of our homegrown variant. 2021-10-30 10:21:50 +02:00
renderstyle.h Minor optimizations to VisualThinker 2024-01-06 20:06:57 -05:00
sc_man.cpp Export FScanner parser to ZScript as ScriptScanner 2023-12-25 10:52:56 +01:00
sc_man.h Export FScanner parser to ZScript as ScriptScanner 2023-12-25 10:52:56 +01:00
sc_man_scanner.re gave translations a dedicated scripted type. 2023-11-09 23:04:10 +01:00
sc_man_tokens.h Implement Static Function Pointers 2023-10-11 19:12:48 +02:00
serialize_obj.h - moved serializer to 'common'. 2020-04-11 20:20:54 +02:00
serializer.cpp ID24 interlevel lumps implementation 2024-10-01 16:48:07 +02:00
serializer.h ID24 interlevel lumps implementation 2024-10-01 16:48:07 +02:00
serializer_internal.h Add missing include guards 2023-05-29 07:35:26 +02:00
st_start.h Create initial error and netstart windows 2024-01-02 16:55:17 +01:00
startupinfo.h - add steamappid field for DRPC 2022-03-10 00:03:50 -05:00
stats.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
stats.h Fix compilation on Linux 2022-11-06 12:50:51 -06:00
stringtable.cpp strip spaces from language labels. 2024-05-01 11:58:30 +02:00
stringtable.h Instead of going through a global callback function set the string table's default gender at the start of each frame 2024-04-21 10:35:56 +02:00
v_colortables.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
v_colortables.h - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00