As a low level feature, the CVAR management should not access game structures like actors, just to retrieve a player index. The index should be calculated by the calling code instead and passed into the function. # Conflicts: # src/win32/i_specialpaths.cpp |
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| .. | ||
| hudmessages.cpp | ||
| sbar.h | ||
| sbar_mugshot.cpp | ||
| sbarinfo.cpp | ||
| sbarinfo.h | ||
| sbarinfo_commands.cpp | ||
| shared_hud.cpp | ||
| shared_sbar.cpp | ||