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OrdinaryMagician
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vkdoom_m
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eb27057853
vkdoom_m
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wadsrc
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Christoph Oelckers
f066457a48
- add shader patching to allow running the engine with GLSL 1.2.
...
- made some initial preparations for the shader-less fallback path.
2016-04-26 15:26:52 +02:00
..
static
- add shader patching to allow running the engine with GLSL 1.2.
2016-04-26 15:26:52 +02:00
CMakeLists.txt
Merge branch 'master' of
https://github.com/rheit/zdoom
2016-02-06 05:21:48 +01:00