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OrdinaryMagician
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vkdoom_m
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eb3a17c50f
vkdoom_m
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src
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rendering
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Magnus Norddahl
e4aac749dc
Nuke st_start.h from orbit
2025-08-08 13:54:59 +02:00
..
2d
hooked up the per-level colormaps with the hardware renderer.
2023-10-29 08:13:01 +01:00
hwrenderer
Merge remote-tracking branch 'gzdoom/master' into big_beautiful_merge
2025-08-08 12:32:34 +02:00
swrenderer
Merge remote-tracking branch 'gzdoom/master' into big_beautiful_merge
2025-08-08 12:32:34 +02:00
r_sky.cpp
Skymist is a third sky layer with transparency, and adopts the fade color and skyfog density. Size not connected to SKY1 or SKY2. Works with 6-sided skyboxes. Three template pngs (skymist1, 2, & 3) all 1x544 pixels, 8-bit grayscale with transparency are part of gzdoom.pk3 for general usage. Can supply custom lump through mapinfo. Console command 'skymisttoggle' shows the effect (make sure fade has a non-zero color in mapinfo and skyfog has non-zero density). Oh, and skyfog now works with 6-sided skyboxes.
2025-05-06 11:47:45 -03:00
r_sky.h
- added missing #include.
2022-06-01 09:34:07 +02:00
r_utility.cpp
Nuke st_start.h from orbit
2025-08-08 13:54:59 +02:00
r_utility.h
Merge remote-tracking branch 'gzdoom/master' into big_beautiful_merge
2025-08-08 12:32:34 +02:00