* making all members protected (but adding friend overrides for the classes which still need it) * allowing to read data without retrieving the FResourceLump object. |
||
|---|---|---|
| .. | ||
| doommenu.cpp | ||
| doommenu.h | ||
| loadsavemenu.cpp | ||
| playermenu.cpp | ||
* making all members protected (but adding friend overrides for the classes which still need it) * allowing to read data without retrieving the FResourceLump object. |
||
|---|---|---|
| .. | ||
| doommenu.cpp | ||
| doommenu.h | ||
| loadsavemenu.cpp | ||
| playermenu.cpp | ||