| .. |
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colorpickermenu.cpp
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- removed native option menu controls. Note that this commit will not compile!
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2017-02-11 21:28:48 +01:00 |
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joystickmenu.cpp
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- removed native option menu controls. Note that this commit will not compile!
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2017-02-11 21:28:48 +01:00 |
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listmenu.cpp
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- everything compiles again, now to make it work again with all menu widgets 100% scripted.
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2017-02-12 01:18:49 +01:00 |
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loadsavemenu.cpp
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- separated the savegame menu code into an internal class managing the savegame data and the actual menu.
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2017-02-11 17:20:12 +01:00 |
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menu.cpp
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- everything compiles again, now to make it work again with all menu widgets 100% scripted.
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2017-02-12 01:18:49 +01:00 |
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menu.h
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- everything compiles again, now to make it work again with all menu widgets 100% scripted.
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2017-02-12 01:18:49 +01:00 |
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menudef.cpp
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- everything compiles again, now to make it work again with all menu widgets 100% scripted.
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2017-02-12 01:18:49 +01:00 |
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menuinput.cpp
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- exported the drawer function of the colorpicker menu.
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2017-02-10 13:21:35 +01:00 |
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messagebox.cpp
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- separated the savegame menu code into an internal class managing the savegame data and the actual menu.
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2017-02-11 17:20:12 +01:00 |
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optionmenu.cpp
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- removed native option menu controls. Note that this commit will not compile!
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2017-02-11 21:28:48 +01:00 |
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optionmenuitems.h
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- removed native option menu controls. Note that this commit will not compile!
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2017-02-11 21:28:48 +01:00 |
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playerdisplay.cpp
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- everything compiles again, now to make it work again with all menu widgets 100% scripted.
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2017-02-12 01:18:49 +01:00 |
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playermenu.cpp
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- everything compiles again, now to make it work again with all menu widgets 100% scripted.
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2017-02-12 01:18:49 +01:00 |
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readthis.cpp
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- did some preparations to ParseDrawTextureTags to allow using the same code for parsing tag lists generated by the VM.
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2017-02-04 13:11:12 +01:00 |
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videomenu.cpp
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- removed native option menu controls. Note that this commit will not compile!
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2017-02-11 21:28:48 +01:00 |