cycled through the entire list of actors. - Reverted AActor::FindState to its R407 version because the change in R408 doesn't compile properly with VC++. - Changed FIXMAPTHINGPOS further so that it also affects objects that are not directly on a wall but closer than its radius. - Changed FIXEDMAPTHINGPOS to move objects completely out of the wall and adjusted the radii of all affected objects to actually represent half the sprite's width. SVN r409 (trunk) |
||
|---|---|---|
| .. | ||
| centaur.txt | ||
| clericplayer.txt | ||
| demons.txt | ||
| ettin.txt | ||
| fighterplayer.txt | ||
| flame.txt | ||
| hexenarmor.txt | ||
| hexendecorations.txt | ||
| hexenkeys.txt | ||
| hexenspecialdecs.txt | ||
| mageplayer.txt | ||
| mana.txt | ||
| puzzleitems.txt | ||
| scriptprojectiles.txt | ||
| speedboots.txt | ||