- move D_LoadWadSettings to keysections.cpp. - made some more data reloadable. - data structures filled by P_SetupLevel should be cleared before loading the level. They can remain non-empty in case of an error. There's probably more to fix here... - fixed: MidiDevices and MusicAliases were not cleared before reloading local SNDINFOs. - fixed signed/unsigned warnings in AddSwitchPair for real (GCC really allows -1u? MSVC prints a warning for that.) SVN r3036 (trunk) |
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|---|---|---|
| .. | ||
| colorpickermenu.cpp | ||
| joystickmenu.cpp | ||
| listmenu.cpp | ||
| loadsavemenu.cpp | ||
| menu.cpp | ||
| menu.h | ||
| menudef.cpp | ||
| menuinput.cpp | ||
| messagebox.cpp | ||
| optionmenu.cpp | ||
| optionmenuitems.h | ||
| playerdisplay.cpp | ||
| playermenu.cpp | ||
| readthis.cpp | ||
| videomenu.cpp | ||