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frag_blur.glsl
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Move vertex transform to the GPU
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2023-09-18 02:42:12 +02:00 |
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frag_raytrace.glsl
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Apply surface angle to sun light
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2023-10-04 00:46:29 +02:00 |
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frag_resolve.glsl
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Move vertex transform to the GPU
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2023-09-18 02:42:12 +02:00 |
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polyfill_rayquery.glsl
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Turn on backface culling
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2023-10-01 13:08:57 +02:00 |
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trace_levelmesh.glsl
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Add soft shadows the lightmapper
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2023-09-28 22:32:53 +02:00 |
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trace_sunlight.glsl
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Apply surface angle to sun light
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2023-10-04 00:46:29 +02:00 |
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vert_raytrace.glsl
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Fix tile clipping
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2023-10-04 01:24:20 +02:00 |
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vert_screenquad.glsl
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Move vertex transform to the GPU
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2023-09-18 02:42:12 +02:00 |