vkdoom_m/wadsrc/static/shaders_gles/glsl
2025-05-15 23:24:49 -03:00
..
burn.fp
fogboundary.fp
func_defaultlight.fp
func_defaultmat.fp
func_defaultmat2.fp
func_normal.fp
func_notexture.fp
func_paletted.fp Fix func_paletted.fp to use alpha channel for index. This was needed due to GLES renderer change from Raze 2022-02-10 23:46:23 +01:00
func_pbr.fp
func_spec.fp
func_warp1.fp
func_warp2.fp
func_warp3.fp
func_wavex.fp
fuzz_jagged.fp
fuzz_noise.fp
fuzz_smooth.fp
fuzz_smoothnoise.fp
fuzz_smoothtranslucent.fp
fuzz_software.fp
fuzz_standard.fp
fuzz_swirly.fp
main.fp ThickFogDistance and ThickFogMultiplier added to GLES main.fp shader file. 2025-05-15 23:24:49 -03:00
main.vp GLES: Added IQM bone support. 2022-11-13 21:19:54 +01:00
material_nolight.fp
material_normal.fp - re-enable light attenuation. 2021-09-22 12:14:29 +02:00
stencil.fp