vkdoom_m/src/hwrenderer
2018-06-12 14:44:58 +02:00
..
data Made the ScopedViewShifter fully inline 2018-06-12 14:44:58 +02:00
dynlights - force model light to be attenuated 2018-05-25 19:23:47 +02:00
postprocessing - moved the postprocessing CVARs to hwrenderer. 2018-05-17 20:51:42 +02:00
scene - add dynamic lights to softpoly and software renderer models 2018-06-05 22:43:11 +02:00
textures - fixed generation of brightmaps for sprites. 2018-06-10 08:22:07 +02:00
utility - fixed portal benchmarking and added separate output for 2D and finishing the main scene. 2018-05-13 09:48:19 +02:00