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OrdinaryMagician
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vkdoom_m
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f8fd08a623
vkdoom_m
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wadsrc
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static
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shaders
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Magnus Norddahl
f8fd08a623
Clean up VkDescriptorSetManager a bit and bind the surface uniforms when drawing with gl_levelmesh
2023-12-26 04:30:54 +01:00
..
lightmap
Merge SurfaceVertex with FFlatVertex and draw the lightmaps
2023-12-26 04:30:54 +01:00
pp
Remove the reserved vbo_shadowdata so only hw_vertexbuffer still needs it
2023-05-07 00:49:54 +02:00
scene
Clean up VkDescriptorSetManager a bit and bind the surface uniforms when drawing with gl_levelmesh
2023-12-26 04:30:54 +01:00