vkdoom_m/src/g_statusbar
2019-01-28 00:55:21 +01:00
..
sbar.h - use a separate variable pointing to the current level for the UI code. 2019-01-25 18:31:40 +01:00
sbar_mugshot.cpp - removed all remaining native parts of APlayerPawn. 2019-01-03 22:05:49 +01:00
sbarinfo.cpp - use a separate variable pointing to the current level for the UI code. 2019-01-25 18:31:40 +01:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp - use a separate variable pointing to the current level for the UI code. 2019-01-25 18:31:40 +01:00
shared_sbar.cpp - handled approx. half of all cases where the address of level is taken. 2019-01-28 00:55:21 +01:00