vkdoom_m/src/rendering
Major Cooke f9f6e896f3 - Added functionality to WOF_Relative. Untested until the relative code from GetWeaponRect is taken out.
- Fixed A_OverlayPivot carrying over copying of X to Y if Y is zero. This is meant to be exclusive to A_OverlayScale only.
- Added WOF_ZeroY to prevent copying X to Y for A_OverlayScale when desired, mirroring A_SetScale's behavior.
2020-10-25 15:42:09 +01:00
..
2d - fixed the burn shader. 2020-06-09 22:06:19 +02:00
hwrenderer - Added functionality to WOF_Relative. Untested until the relative code from GetWeaponRect is taken out. 2020-10-25 15:42:09 +01:00
swrenderer - Add A_OverlayTranslation to set PSprite translations (#1202) 2020-10-11 17:14:06 -04:00
r_sky.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
r_sky.h - moved around some sky rendering code so that the game independent parts are grouped together. 2020-04-29 00:14:42 +02:00
r_utility.cpp View Angles (Part 1 - Redux) (#1002) 2020-08-27 13:03:06 -04:00
r_utility.h - moved some more files. 2019-07-14 21:09:49 +02:00