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OrdinaryMagician
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vkdoom_m
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vkdoom_m
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wadsrc
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static
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actors
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Christoph Oelckers
e73e26c15a
Merge branch 'master' of
https://github.com/rheit/zdoom
2016-01-31 21:11:21 +01:00
..
chex
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
2015-04-27 10:24:49 +02:00
doom
Merge branch 'master' of
https://github.com/rheit/zdoom
2015-09-19 12:32:22 +02:00
heretic
Fixed missing hit sound for Heretic weapon Dragon Claw
2015-09-16 13:38:47 +03:00
hexen
- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
2015-04-04 00:39:09 +02:00
raven
- moved spawn ID definitions to MAPINFO as well and removed all 'Game' directives from DECORATE because editor and spawn numbers are the only thing that required them.
2015-04-04 00:39:09 +02:00
shared
A_CustomPunch Extension
2015-11-30 11:42:08 -06:00
strife
- fixed incorrect state settings in Macil.
2015-11-25 13:06:39 +01:00
actor.txt
- forgot to commit this with the source changes for A_Face*.
2016-01-29 00:58:18 +01:00
constants.txt
- Added CBF_DROPOFF to A_CheckBlock. Checks for actors stuck in tall ledges or dropoffs.
2016-01-31 09:45:41 -06:00