vkdoom_m/src/menu
Christoph Oelckers f3db5f3803 - added a clipping rectangle to DCanvas that can be used independently of DrawTexture calls.
Currently this is only being used for draw operations that are not automap related, i.e. DrawLine, DrawPixel and FillSimplePoly are not subjected to it.
2017-03-28 13:06:24 +02:00
..
joystickmenu.cpp - made DMenu's static variables regular global variables because that class is going to go completely scripted soon. 2017-02-18 19:19:14 +01:00
loadsavemenu.cpp - completed scriptification of LoadSaveMenu. 2017-02-18 18:01:24 +01:00
menu.cpp - added a clipping rectangle to DCanvas that can be used independently of DrawTexture calls. 2017-03-28 13:06:24 +02:00
menu.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
menudef.cpp - changed VMValue to handle strings by reference. 2017-03-22 01:44:56 +01:00
messagebox.cpp - changed VMValue to handle strings by reference. 2017-03-22 01:44:56 +01:00
optionmenu.cpp - cleaned out some cruft from the menu code, now that ListMenu is fully scripted. 2017-02-18 19:11:53 +01:00
playermenu.cpp - made DMenu's static variables regular global variables because that class is going to go completely scripted soon. 2017-02-18 19:19:14 +01:00
videomenu.cpp - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00