vkdoom_m/src/common/textures
2024-02-19 12:25:05 +01:00
..
formats warnings and debug code cleanup 2023-12-26 22:16:21 +01:00
hires backend update from Raze 2024-01-06 15:24:10 +01:00
animtexture.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
animtexture.h - texture manager update from Raze 2020-09-27 10:38:12 +02:00
bitmap.cpp convert more files to UTF-8. 2024-01-02 21:54:29 +01:00
bitmap.h addressed a few things pointed out by static analysis 2024-01-07 08:46:47 +01:00
gametexture.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
gametexture.h Configurable sampling per custom texture in material shaders 2023-08-25 18:18:03 +02:00
hw_ihwtexture.cpp - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
hw_ihwtexture.h - store the Vulkan descriptor sets in the material - where they belong! 2020-04-19 10:57:56 +02:00
hw_material.cpp Configurable sampling per custom texture in material shaders 2023-08-25 18:18:03 +02:00
hw_material.h Configurable sampling per custom texture in material shaders 2023-08-25 18:18:03 +02:00
hw_texcontainer.h Fix precache unload bug in FHardwareTextureContainer::UnmarkAll 2024-02-19 12:25:05 +01:00
image.cpp - use stb-image for JPEG decoding. 2023-09-03 08:34:58 +02:00
image.h - code cleanup 2023-08-25 20:07:48 +02:00
imagehelpers.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
imagetexture.cpp - Convert the entire image backend infrastructure to be animation-friendly 2023-08-23 18:18:45 +02:00
m_png.cpp backend update from Raze 2024-01-06 15:24:10 +01:00
m_png.h - code cleanup 2023-08-25 20:07:48 +02:00
multipatchtexturebuilder.cpp warnings and debug code cleanup 2023-12-26 22:16:21 +01:00
skyboxtexture.cpp - backend sync with Raze 2020-05-26 22:59:50 +02:00
skyboxtexture.h - test skyboxes with dynamic_cast and scale them properly. 2020-04-19 10:57:55 +02:00
texmanip.h - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
texture.cpp use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
textureid.h removed external stuff from tarray.h 2024-01-09 16:47:24 +01:00
texturemanager.cpp only use the new flag names 2023-12-14 17:22:32 +01:00
texturemanager.h - moved linked textures from file system to texture manager. 2023-08-22 21:49:54 +02:00
textures.h backend update from Raze 2024-01-06 15:24:10 +01:00
v_collection.cpp - Backend update from Raze. 2023-05-27 09:31:17 +02:00
v_collection.h - moved a few leftover utility classes to 'common'. 2020-04-29 17:51:04 +02:00