vkdoom_m/src/common
2025-04-09 14:31:57 -03:00
..
2d Revert "- error out if destroying a canvas object" 2024-11-08 14:26:51 -05:00
audio - add CVAR_SYSTEM_ONLY flag to automatically blacklist filesystem-related cvars for defcvars. This should be used on any cvar that can be changed by the user that relates to filenames or pathnames 2025-01-24 23:19:31 -05:00
console - add CVAR_SYSTEM_ONLY flag to automatically blacklist filesystem-related cvars for defcvars. This should be used on any cvar that can be changed by the user that relates to filenames or pathnames 2025-01-24 23:19:31 -05:00
cutscenes - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
engine Allow >> in parser for aggregate types 2025-04-09 14:21:36 -03:00
filesystem - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
fonts - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
menu - add CVAR_SYSTEM_ONLY flag to automatically blacklist filesystem-related cvars for defcvars. This should be used on any cvar that can be changed by the user that relates to filenames or pathnames 2025-01-24 23:19:31 -05:00
models remove bone component cache to decrease memory consumption 2025-01-27 17:04:46 -03:00
objects don't allow changing out-ness of parameters in virtual overrides 2025-02-21 07:18:15 -05:00
platform - remove priority changing code entirely - replace with vid_lowerinbackground which activates FPS capping in background 2025-02-08 21:42:39 -05:00
rendering remove bone component cache to decrease memory consumption 2025-01-27 17:04:46 -03:00
scripting Exported: 2025-04-09 14:31:56 -03:00
startscreen - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
thirdparty - don't spam the console log if there's math errors - mostly affects Linux/MacOS because there is no distinction from console apps or GUI apps so they put all the data in the console which can cause lag 2024-10-10 07:28:29 -04:00
utility rewrote XY and XYZ accessors for vectors to be read-only and not use type punning. 2025-04-09 14:31:57 -03:00
widgets Updated packet handling 2024-11-15 23:54:04 -03:00