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hw_bsp.cpp
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Move the visible surface list to HWDrawInfo
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2023-09-15 20:45:03 +02:00 |
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hw_clipper.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_clipper.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_decal.cpp
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Adjust meshbuilder to vkdoom changes and make sure the drawinfo functions always allocate vertices from the output renderstate object
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2023-04-26 04:22:07 +02:00 |
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hw_drawcontext.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawcontext.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawinfo.cpp
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Update the light list (we really need to do this in a less retarded way) when lm_always_update is active
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2023-09-16 05:38:30 +02:00 |
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hw_drawinfo.h
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Use LIGHTMAP lump surface dimensions before packing the lightmap atlas
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2023-09-18 16:36:09 +02:00 |
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hw_drawlist.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawlist.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_drawlistadd.cpp
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Manage the light buffer in the backend
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2023-04-30 03:43:38 +02:00 |
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hw_drawstructs.h
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Extract flat rotation from SetPlaneTextureRotation
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2023-09-21 00:15:23 +02:00 |
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hw_fakeflat.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_fakeflat.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_flats.cpp
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Extract flat rotation from SetPlaneTextureRotation
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2023-09-21 00:15:23 +02:00 |
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hw_lighting.cpp
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Change more default settings
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2023-03-19 04:35:27 +08:00 |
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hw_lighting.h
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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hw_meshcache.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_meshcache.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_meshportal.cpp
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Hook up portals to gl_meshcache
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2023-07-04 01:16:17 +02:00 |
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hw_meshportal.h
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Hook up portals to gl_meshcache
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2023-07-04 01:16:17 +02:00 |
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hw_portal.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_portal.h
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_renderhacks.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_setcolor.cpp
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Add HWDrawContext so that multiple threads can maintain their own drawinfo without need for synchronization
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2023-06-29 03:33:07 +02:00 |
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hw_sky.cpp
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Adjust meshbuilder to vkdoom changes and make sure the drawinfo functions always allocate vertices from the output renderstate object
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2023-04-26 04:22:07 +02:00 |
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hw_skyportal.cpp
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Remove FFlatVertexBuffer
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2023-05-08 23:12:14 +02:00 |
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hw_spritelight.cpp
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CPU tracelight portal fix
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2023-09-06 19:04:26 +02:00 |
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hw_sprites.cpp
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Merge remote-tracking branch 'remotes/ZDoom/gzdoom/staging' into gzd_staging
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2023-08-22 09:09:51 +08:00 |
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hw_walls.cpp
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Add WIP mid texture support
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2023-09-19 09:34:49 +02:00 |
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hw_walls_vertex.cpp
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Adjust HWWall to allocate vertices from renderstate
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2023-04-26 01:09:05 +02:00 |
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hw_weapon.cpp
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fix rare crash due to null caller
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2023-08-02 01:05:24 -04:00 |
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hw_weapon.h
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Adjust meshbuilder to vkdoom changes and make sure the drawinfo functions always allocate vertices from the output renderstate object
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2023-04-26 04:22:07 +02:00 |