Add KEEPDEPLETED flag to armor items, fixes damage leaking when one armor piece is exhausted.

This commit is contained in:
Marisa the Magician 2019-10-16 18:33:09 +02:00
commit 0ed1e6aa4f

View file

@ -8,7 +8,7 @@ Class UTArmor : Armor
{ {
+INVENTORY.AUTOACTIVATE; +INVENTORY.AUTOACTIVATE;
+INVENTORY.UNTOSSABLE; +INVENTORY.UNTOSSABLE;
-INVENTORY.KEEPDEPLETED; +INVENTORY.KEEPDEPLETED;
+INVENTORY.ALWAYSPICKUP; +INVENTORY.ALWAYSPICKUP;
} }
override void AbsorbDamage( int damage, Name damageType, out int newdamage ) override void AbsorbDamage( int damage, Name damageType, out int newdamage )