The HUD is complete (actually, I forgot to add key display, will do that later).

All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
This commit is contained in:
Marisa the Magician 2018-05-23 01:48:29 +02:00
commit 7e38cfddd8
81 changed files with 3060 additions and 2302 deletions

48
modeldef.eightball Normal file
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Model "UTRocketAmmo"
{
Path "models"
Model 0 "RocketPackMesh_d.3d"
Skin 0 "JRocketPack1.png"
Scale 0.072 -0.0864 0.072
AngleOffset 270
ZOffset 6
FrameIndex RPAK A 0 0
}
Model "UTRocketAmmo2"
{
Path "models"
Model 0 "UTRocket_d.3d"
Skin 0 "JuRocket1_.png"
Scale -0.0822 0.0685 0.07
ZOffset 6
FrameIndex RCKT A 0 0
}
Model "UTRocketLauncher"
{
Path "models"
Model 1 "Eight2Pick_d.3d"
Skin 1 "Eight_t.png"
Offset 0 4 12
Scale -0.24 0.288 0.24
PitchOffset 90
AngleOffset 90
ROTATING
FrameIndex EBLP A 1 0
}
Model "UTRocketLauncher"
{
Path "models"
Model 1 "Eight2Pick_d.3d"
Skin 1 "Eight_t.png"
Offset 0 4 6
Scale -0.24 0.288 0.24
PitchOffset 90
AngleOffset 90
FrameIndex EBLP B 1 0
}