1.0 release. Requires 4.2.3 or higher.

- Migrated screen projection code to libeye.
- Some pickups emit light, like in Doomreal.
- Backported map revealer item from Doomreal.
- Brand new Invulnerability and Night Vision powerups.
- Add option to allow Shield Belt and armors simultaneously.
- Backported armor bonus model from Doomreal.
- Added Dual Enforcers icon for HUD.
- Changed player class names to their character names, like in Doomreal.
- Terrain splashes.
- Translocator doesn't telefrag other players in coop.
- Reduced view shake from Impact Hammer.
- Various other updates and bug fixes.
This commit is contained in:
Marisa the Magician 2019-10-21 21:57:35 +02:00
commit b79d29f071
91 changed files with 1994 additions and 511 deletions

View file

@ -1,6 +1,9 @@
version "4.3"
version "4.2.2"
#include "zscript/dt_matrix.zsc"
#include "zscript/dt_libeye/projector.txt"
#include "zscript/dt_libeye/projector gl.txt"
#include "zscript/dt_libeye/projector planar.txt"
#include "zscript/dt_libeye/viewport.txt"
#include "zscript/dt_coordutil.zsc"
#include "zscript/dt_quaternion.zsc"
#include "zscript/utgore.zsc"