a6ccec0997
Began working on Rocket Launcher.
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Corrected some stuff and tweaked models and offsets again.
Added gib impact sounds (Droplets compat).
Made Translocator module throwing work like in UT (same math, even).
Corrected sludge wall sticking, uses projection now rather than a cheap trace.
2018-05-30 01:36:38 +02:00
1b95d4219b
Pulsegun now uses meshes for the beam, copying exact UT behavior.
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Ammo drop amounts reduced. Added Enforcer to possible Chainsaw spawns.
2018-05-29 00:58:43 +02:00
def0e317f3
Added Jump Boots and removed Shielding Suit.
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Recalculated all the model transforms in preparation for coelckers/gzdoom#495 .
Corrected some small mistakes in Dual Enforcers code.
2018-05-28 13:55:05 +02:00
bef29efba3
Implemented Enforcer (with dual option). Tweaked some offsets on junk. Added clip count displays.
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Only 4 weapons remaining...
2018-05-27 17:13:58 +02:00
7e38cfddd8
The HUD is complete (actually, I forgot to add key display, will do that later).
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All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
2018-05-23 01:48:29 +02:00