92ae39afba
Various fixes and tweaks. Adjusted collision for most things (turns out projectiles with 0 height break with 3d floors).
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Added brightmaps to flak chunks. Reverted chunk trail to be sprite-based.
2018-05-30 21:31:41 +02:00
a6ccec0997
Began working on Rocket Launcher.
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Corrected some stuff and tweaked models and offsets again.
Added gib impact sounds (Droplets compat).
Made Translocator module throwing work like in UT (same math, even).
Corrected sludge wall sticking, uses projection now rather than a cheap trace.
2018-05-30 01:36:38 +02:00
e6420e16be
Sniper rifle added, bullet impact mesh added. Only the RL remains.
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Headshots added/tweaked, and made compatible with the future announcer add-on.
2018-05-29 21:14:06 +02:00
1b95d4219b
Pulsegun now uses meshes for the beam, copying exact UT behavior.
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Ammo drop amounts reduced. Added Enforcer to possible Chainsaw spawns.
2018-05-29 00:58:43 +02:00
def0e317f3
Added Jump Boots and removed Shielding Suit.
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Recalculated all the model transforms in preparation for coelckers/gzdoom#495 .
Corrected some small mistakes in Dual Enforcers code.
2018-05-28 13:55:05 +02:00
eb6c8e1c35
Completed Chainsaw. Added some extra visual effects. Made various particle effects actor-based.
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Removed key replacement classes, turns out this breaks maps.
2018-05-26 20:44:31 +02:00
5b0fbf589d
Removed the UTAmmo class entirely, as it's more trouble than it's worth.
2018-05-24 14:20:57 +02:00
f05754b45e
Added key display to HUD. Added weapon flashes. Fixed up some particles.
2018-05-24 00:20:53 +02:00
d3da87cefe
All misc items implemented. Enhanced Shock Rifle implemented.
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Going to focus on the HUD now while at the same time doing the remaining weapons.
2018-05-21 20:28:17 +02:00
5248ac8fd6
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
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Damage Amplifier has been implemented. Armor items are being worked on. Powerups will come later, then I'll continue doing more weapons.
2018-05-20 02:10:30 +02:00
bcab8e79ae
Progress continues. Many things have been added. Pulsegun is complete.
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I've started implementing various pickups.
2018-05-19 00:48:40 +02:00