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ea0ef80782
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Added all the sounds needed for the remaining weapons.
Replaced the Pulsegun mesh with the one from the v338 demo. Has the same animations, but smoother normals due to many duplicate vertices being merged.
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2018-05-25 17:49:17 +02:00 |
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d3da87cefe
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All misc items implemented. Enhanced Shock Rifle implemented.
Going to focus on the HUD now while at the same time doing the remaining weapons.
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2018-05-21 20:28:17 +02:00 |
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5248ac8fd6
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A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
Damage Amplifier has been implemented. Armor items are being worked on. Powerups will come later, then I'll continue doing more weapons.
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2018-05-20 02:10:30 +02:00 |
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bcab8e79ae
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Progress continues. Many things have been added. Pulsegun is complete.
I've started implementing various pickups.
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2018-05-19 00:48:40 +02:00 |
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73e8e8ada9
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Finished biorifle, began work on pulsegun.
Added some extra particle effects just for kicks.
Made various actors freeze-aware.
Tweaked a couple things here and there.
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2018-05-17 02:17:10 +02:00 |
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d718eb6a9c
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Added brightmaps. Added environment map shader. Began working on Biorifle.
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2018-05-16 02:05:39 +02:00 |
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356219ae5c
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First public commit.
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2018-05-15 02:22:27 +02:00 |
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