flak_m/zscript
Marisa Kirisame 6b248cd843 Some work in progress here.
- Upstreamed GetClipAmount() from Doomreal, for inter-compatibility.
- Fix missing unique pickup messages for clips and single flak shell.
- Implement ice death support.
- Fix frictionless corpses sliding around.
- Add support for a Red Heretic key, should work with any custom maps that use it.
- Added anti-bd feature, thanks to Skerion for letting me use this hilarious video.
- Fixed missing drown sound for Female skins.
- Added missing Redeemer altfire sound.
- Fix damage scaling of Biorifle alt.
- Flak Cannon altfire has been adjusted so it fires faster and reloads slower, like in UT.
- Voodoo dolls can now produce liquid splashes.
- Pain and death sounds will always be overriden by drowning when underwater, like in UT.
- Add player portraits to each class for the settings menu.
2019-11-27 21:27:34 +01:00
..
dt_libeye 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
armoritems.zsc 1.0.1 release: 2019-10-28 10:52:03 +01:00
biorifle.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
chainsaw.zsc Adjust backpack give amounts for all ammo types. 2019-10-03 21:58:37 +02:00
compat.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
dt_coordutil.zsc 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
dt_quaternion.zsc Backported changes from experimental branch. 2019-02-08 14:43:39 +01:00
eightball.zsc 1.0.2 release: 2019-10-28 14:30:59 +01:00
enforcer.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
flakcannon.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
healitems.zsc Fixed health pickup messages not being localized correctly. 2019-10-03 17:29:34 +02:00
impacthammer.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
LGPL3.txt First public commit. 2018-05-15 02:22:27 +02:00
minigun.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
powerups.zsc 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
pulsegun.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
ripper.zsc 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
shockrifle.zsc "Bullet Trail" effect implemented. Mainly for underwater bubbles, but also has the side effect of allowing hitscan weapons to activate shoot-through lines. SIGIL players rejoice. 2019-10-09 12:32:50 +02:00
sniperrifle.zsc Whole set of new features: 2019-10-16 18:03:00 +02:00
translocator.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
utcommon.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00
utgore.zsc 1.0 release. Requires 4.2.3 or higher. 2019-10-21 22:05:57 +02:00
uthud.zsc 1.0.1 release: 2019-10-28 10:52:03 +01:00
utmenu.zsc Missed a merge conflict 2019-09-11 15:47:51 +02:00
warheadlauncher.zsc Some work in progress here. 2019-11-27 21:27:34 +01:00