flak_m/zscript
2018-05-30 14:21:15 +02:00
..
armoritems.zsc Minigun implemented. Some minor adjustments to weapon model offsets. 2018-05-28 18:49:00 +02:00
biorifle.zsc Began working on Rocket Launcher. 2018-05-30 01:36:38 +02:00
chainsaw.zsc Sniper rifle added, bullet impact mesh added. Only the RL remains. 2018-05-29 21:14:06 +02:00
eightball.zsc Rocket Launcher has been added, and with that (and a couple more tweaks) this mod is ready for the public beta stage (as soon as coelckers/gzdoom#495 is merged). 2018-05-30 14:21:15 +02:00
enforcer.zsc Sniper rifle added, bullet impact mesh added. Only the RL remains. 2018-05-29 21:14:06 +02:00
flakcannon.zsc Rocket Launcher has been added, and with that (and a couple more tweaks) this mod is ready for the public beta stage (as soon as coelckers/gzdoom#495 is merged). 2018-05-30 14:21:15 +02:00
healitems.zsc All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
impacthammer.zsc Implemented Enforcer (with dual option). Tweaked some offsets on junk. Added clip count displays. 2018-05-27 17:13:58 +02:00
LGPL3.txt First public commit. 2018-05-15 02:22:27 +02:00
minigun.zsc Began working on Rocket Launcher. 2018-05-30 01:36:38 +02:00
mk_coordutil.zsc First public commit. 2018-05-15 02:22:27 +02:00
mk_matrix.zsc First public commit. 2018-05-15 02:22:27 +02:00
powerups.zsc Began working on Rocket Launcher. 2018-05-30 01:36:38 +02:00
pulsegun.zsc Rocket Launcher has been added, and with that (and a couple more tweaks) this mod is ready for the public beta stage (as soon as coelckers/gzdoom#495 is merged). 2018-05-30 14:21:15 +02:00
ripper.zsc Sniper rifle added, bullet impact mesh added. Only the RL remains. 2018-05-29 21:14:06 +02:00
shockrifle.zsc Rocket Launcher has been added, and with that (and a couple more tweaks) this mod is ready for the public beta stage (as soon as coelckers/gzdoom#495 is merged). 2018-05-30 14:21:15 +02:00
sniperrifle.zsc Sniper rifle added, bullet impact mesh added. Only the RL remains. 2018-05-29 21:14:06 +02:00
translocator.zsc Rocket Launcher has been added, and with that (and a couple more tweaks) this mod is ready for the public beta stage (as soon as coelckers/gzdoom#495 is merged). 2018-05-30 14:21:15 +02:00
utcommon.zsc Sniper rifle added, bullet impact mesh added. Only the RL remains. 2018-05-29 21:14:06 +02:00
uthud.zsc Added Jump Boots and removed Shielding Suit. 2018-05-28 13:55:05 +02:00
warheadlauncher.zsc Completed Chainsaw. Added some extra visual effects. Made various particle effects actor-based. 2018-05-26 20:44:31 +02:00