flak_m/models
Marisa Kirisame 72eb6ca8d1 Impact Hammer fully implemented. Began working on Chainsaw.
Tweaked the shake effect on all weapons.
Covered up some seams on redeemer texture. Moved the model slightly to cover up a gap.
Corrected the chainsaw and translocator HUD icons.
2018-05-26 00:10:31 +02:00
..
AmmoLedBase.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
Armor2M_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Armor2M_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ASaRing.png First public commit. 2018-05-15 02:22:27 +02:00
ASasRing.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ASMD2M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD2M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD2pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD2pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD_t.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
ASMD_t1.png First public commit. 2018-05-15 02:22:27 +02:00
ASMD_t2.png First public commit. 2018-05-15 02:22:27 +02:00
ASMD_t3.png First public commit. 2018-05-15 02:22:27 +02:00
ASMD_t4.png First public commit. 2018-05-15 02:22:27 +02:00
AUbelt1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
AutoML_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
AutoML_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
AutoMR_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
AutoMR_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Backpack2_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Backpack2_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
BigFlash_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BigFlash_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioAmmoM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioAmmoM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioGelm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioGelm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BladeHopperM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BladeHopperM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BladeHopperT.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
BlueSkin2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
bossheadm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
bossheadm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
bossheadT.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
bpak.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
BRifle2_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BRifle2_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BRifle2Pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BRifle2Pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BulletBoxM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BulletBoxM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BulletBoxT.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
chainsawM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chainsawM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ChainSawPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ChainSawPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk2M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk2M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk3M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk3M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk4M_a.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
chunk4M_d.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
Chunk_a00.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a01.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a02.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a03.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a04.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a05.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a06.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a07.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a08.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a09.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a10.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a11.png First public commit. 2018-05-15 02:22:27 +02:00
chunkM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunkM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
DomB_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
DomB_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
DomR_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
DomR_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
EClipM_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
EClipM_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight2Pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Eight2Pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Eight_t.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eightm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Eightm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flak2Pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flak2Pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flak_t.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t1.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t2.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t3.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t4.png First public commit. 2018-05-15 02:22:27 +02:00
FlakAmmoLEDBase.png First public commit. 2018-05-15 02:22:27 +02:00
FlakAmmoM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
FlakAmmoM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
flakm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
flakm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flakmuz.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
flakslugm_a.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
flakslugm_d.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
Flat_a.3d Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
Flat_d.3d Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
GoldSkin2.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
hbox_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
hbox_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
hboxbeta_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
hboxbeta_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ImpactHammer_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ImpactHammer_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ImpPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ImpPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
invis2M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
invis2M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Jarmor2.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Jautot1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JBammo1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JBigFlash1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
jboot_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
jboot_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
JBRifle2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JBRifle21.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
JBRifle22.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
JBRifle23.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
JBRifle24.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
Jchainsaw1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jchainsaw2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jchainsaw3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jchainsaw4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JChainSawPick1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JEClip.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JFA1.png First public commit. 2018-05-15 02:22:27 +02:00
Jflakslugel1.png First public commit. 2018-05-15 02:22:27 +02:00
Jflakslugel1_.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Jgreen.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
Jhbox1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Jhboxbeta1.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
JImpactHammer1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpactHammer2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpactHammer3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpactHammer4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpPick1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
jinvis.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Jlboot2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JM21.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JMedBox1.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Jmissile_01.png First public commit. 2018-05-15 02:22:27 +02:00
Jmissile_01_.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JPammo_01.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JPulseGun_02.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
JPulseGun_03.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
JPulsePickup_01.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRazor2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazor3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazor4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazor5.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazorw.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRelicSkull_01.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRelicSkull_01b.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRelicSkull_01g.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRelicSkull_01r.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRifle2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRocketPack1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JShockCore.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JSShockCore.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JTele2_01.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
JThighPads_01.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
JTranslator1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Judamage1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JuRocket1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JuRocket1_.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JUT_Tracer_01.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JVial0.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Jwarhead1.png First public commit. 2018-05-15 02:22:27 +02:00
Jwarhead2.png First public commit. 2018-05-15 02:22:27 +02:00
Jwarhead3.png Impact Hammer fully implemented. Began working on Chainsaw. 2018-05-26 00:10:31 +02:00
Jwarhead4.png First public commit. 2018-05-15 02:22:27 +02:00
Jwhpick1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
MagPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MagPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MedBox_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MedBox_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MercSymbol_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MercSymbol_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Mini_t.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
miniammoledbase.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
MiniAmmom_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MiniAmmom_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Minigun2m_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Minigun2m_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MinigunPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MinigunPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MiniTrace_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
MiniTrace_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
missile_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
missile_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Module_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Module_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MuzzyPulse.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
PAmmo_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
PAmmo_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
pPurpleRing.png First public commit. 2018-05-15 02:22:27 +02:00
PulseGunR_a.3d Added all the sounds needed for the remaining weapons. 2018-05-25 17:49:17 +02:00
PulseGunR_d.3d Added all the sounds needed for the remaining weapons. 2018-05-25 17:49:17 +02:00
PulsePickup_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
PulsePickup_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Razor2_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Razor2_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RazorBlade_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RazorBlade_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RazPick2_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RazPick2_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RazSkin.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RazTrail.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RedSkin2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
RelicSkull_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
RelicSkull_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Rifle2a.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2b.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2c.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2d.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2m_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Rifle2m_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RiflePick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RiflePick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RifleR1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RifleRoundM_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RifleRoundM_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RocketPackMesh_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RocketPackMesh_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
SASMD_t.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Shellc_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Shellc_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Shellcase1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ShieldBeltMeshM_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ShieldBeltMeshM_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ShieldSuit.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ShockCoreM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockCoreM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockRWM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockRWM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Shockt1.png First public commit. 2018-05-15 02:22:27 +02:00
ShocktT1.png First public commit. 2018-05-15 02:22:27 +02:00
ShockWavem_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockWavem_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
SShocktT1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Tele2_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Tele2_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ThighPads_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ThighPads_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
tloc1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
tloc1_.png The HUD is complete (actually, I forgot to add key display, will do that later). 2018-05-23 01:48:29 +02:00
tloc2.png The HUD is complete (actually, I forgot to add key display, will do that later). 2018-05-23 01:48:29 +02:00
tloc2_.png The HUD is complete (actually, I forgot to add key display, will do that later). 2018-05-23 01:48:29 +02:00
tloc3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
tloc4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ToxSuit_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ToxSuit_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Trans3loc_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Trans3loc_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
TranslatorMesh_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
TranslatorMesh_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Transloc_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Transloc_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UDamage_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UDamage_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UDamageB_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
UDamageB_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
UTRingex_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UTRingex_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UTRocket_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UTRocket_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Vial_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Vial_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WarHead_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WarHead_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WHPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WHPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00