brightmaps
All misc items implemented. Enhanced Shock Rifle implemented.
2018-05-21 20:28:17 +02:00
graphics
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
maps
First public commit.
2018-05-15 02:22:27 +02:00
models
Added all the sounds needed for the remaining weapons.
2018-05-25 17:49:17 +02:00
music
First public commit.
2018-05-15 02:22:27 +02:00
shaders /glsl
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
2018-05-20 02:10:30 +02:00
sounds
Added all the sounds needed for the remaining weapons.
2018-05-25 17:49:17 +02:00
sprites
All misc items implemented. Enhanced Shock Rifle implemented.
2018-05-21 20:28:17 +02:00
textures
All misc items implemented. Enhanced Shock Rifle implemented.
2018-05-21 20:28:17 +02:00
zscript
Removed the UTAmmo class entirely, as it's more trouble than it's worth.
2018-05-24 14:20:57 +02:00
animdefs.txt
All misc items implemented. Enhanced Shock Rifle implemented.
2018-05-21 20:28:17 +02:00
credits.txt
A couple more things, including an ambient glow shader effect, some more item replacements, and menu options.
2018-05-20 02:10:30 +02:00
cvarinfo.txt
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
decaldef.txt
Progress continues. Many things have been added. Pulsegun is complete.
2018-05-19 00:48:40 +02:00
fontdefs.txt
First public commit.
2018-05-15 02:22:27 +02:00
gldefs.txt
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
menudef.txt
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.chainsaw
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.eightball
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.enforcer
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.flak
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.ges
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.impact
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.minigun
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.misc
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.pulse
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.rifle
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.ripper
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.shock
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.transloc
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
modeldef.warhead
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
readme.txt
Added all the sounds needed for the remaining weapons.
2018-05-25 17:49:17 +02:00
sndinfo.txt
All misc items implemented. Enhanced Shock Rifle implemented.
2018-05-21 20:28:17 +02:00
textcolo.txt
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.chainsaw
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.eightball
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.enforcer
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.flak
Finished biorifle, began work on pulsegun.
2018-05-17 02:17:10 +02:00
textures.ges
Added brightmaps. Added environment map shader. Began working on Biorifle.
2018-05-16 02:05:39 +02:00
textures.impact
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.minigun
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.misc
All misc items implemented. Enhanced Shock Rifle implemented.
2018-05-21 20:28:17 +02:00
textures.pulse
Finished biorifle, began work on pulsegun.
2018-05-17 02:17:10 +02:00
textures.ripper
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.shock
Added brightmaps. Added environment map shader. Began working on Biorifle.
2018-05-16 02:05:39 +02:00
textures.sniper
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.transloc
The HUD is complete (actually, I forgot to add key display, will do that later).
2018-05-23 01:48:29 +02:00
textures.warhead
First public commit.
2018-05-15 02:22:27 +02:00
zmapinfo.txt
Cleaned all models of unreferenced vertices (will clean unused animations eventually).
2018-05-24 21:25:23 +02:00
zscript.txt
All misc items implemented. Enhanced Shock Rifle implemented.
2018-05-21 20:28:17 +02:00