flak_m/models
Marisa Kirisame ea0ef80782 Added all the sounds needed for the remaining weapons.
Replaced the Pulsegun mesh with the one from the v338 demo. Has the same animations, but smoother normals due to many duplicate vertices being merged.
2018-05-25 17:49:17 +02:00
..
AmmoLedBase.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
Armor2M_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Armor2M_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ASaRing.png First public commit. 2018-05-15 02:22:27 +02:00
ASasRing.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ASMD2M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD2M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD2pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD2pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ASMD_t.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
ASMD_t1.png First public commit. 2018-05-15 02:22:27 +02:00
ASMD_t2.png First public commit. 2018-05-15 02:22:27 +02:00
ASMD_t3.png First public commit. 2018-05-15 02:22:27 +02:00
ASMD_t4.png First public commit. 2018-05-15 02:22:27 +02:00
AUbelt1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
AutoML_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
AutoML_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
AutoMR_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
AutoMR_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Backpack2_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Backpack2_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
BigFlash_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BigFlash_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioAmmoM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioAmmoM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioGelm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BioGelm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BladeHopperM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BladeHopperM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BladeHopperT.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
BlueSkin2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
bossheadm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
bossheadm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
bossheadT.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
bpak.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
BRifle2_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BRifle2_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BRifle2Pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BRifle2Pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BulletBoxM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BulletBoxM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
BulletBoxT.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
chainsawM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chainsawM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ChainSawPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ChainSawPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk2M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk2M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk3M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk3M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunk4M_a.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
chunk4M_d.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
Chunk_a00.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a01.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a02.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a03.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a04.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a05.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a06.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a07.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a08.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a09.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a10.png First public commit. 2018-05-15 02:22:27 +02:00
Chunk_a11.png First public commit. 2018-05-15 02:22:27 +02:00
chunkM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
chunkM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
DomB_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
DomB_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
DomR_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
DomR_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
EClipM_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
EClipM_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight2Pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Eight2Pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Eight_t.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eight_t4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Eightm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Eightm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flak2Pick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flak2Pick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flak_t.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t1.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t2.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t3.png First public commit. 2018-05-15 02:22:27 +02:00
Flak_t4.png First public commit. 2018-05-15 02:22:27 +02:00
FlakAmmoLEDBase.png First public commit. 2018-05-15 02:22:27 +02:00
FlakAmmoM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
FlakAmmoM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
flakm_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
flakm_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Flakmuz.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
flakslugm_a.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
flakslugm_d.3d Switched to _d.3d+_a.3d pairs. 2018-05-15 10:29:21 +02:00
Flat_a.3d Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
Flat_d.3d Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
GoldSkin2.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
hbox_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
hbox_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
hboxbeta_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
hboxbeta_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ImpactHammer_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ImpactHammer_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ImpPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ImpPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
invis2M_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
invis2M_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Jarmor2.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Jautot1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JBammo1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JBigFlash1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
jboot_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
jboot_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
JBRifle2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JBRifle21.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
JBRifle22.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
JBRifle23.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
JBRifle24.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
Jchainsaw1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jchainsaw2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jchainsaw3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jchainsaw4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JChainSawPick1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JEClip.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JFA1.png First public commit. 2018-05-15 02:22:27 +02:00
Jflakslugel1.png First public commit. 2018-05-15 02:22:27 +02:00
Jflakslugel1_.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Jgreen.png Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
Jhbox1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Jhboxbeta1.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
JImpactHammer1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpactHammer2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpactHammer3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpactHammer4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JImpPick1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
jinvis.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Jlboot2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JM21.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JMedBox1.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Jmissile_01.png First public commit. 2018-05-15 02:22:27 +02:00
Jmissile_01_.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JPammo_01.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JPulseGun_02.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
JPulseGun_03.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
JPulsePickup_01.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRazor2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazor3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazor4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazor5.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRazorw.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRelicSkull_01.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRelicSkull_01b.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRelicSkull_01g.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRelicSkull_01r.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JRifle2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JRocketPack1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JShockCore.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JSShockCore.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JTele2_01.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
JThighPads_01.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
JTranslator1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Jtutot4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Judamage1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
JuRocket1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JuRocket1_.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JUT_Tracer_01.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
JVial0.png Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Jwarhead1.png First public commit. 2018-05-15 02:22:27 +02:00
Jwarhead2.png First public commit. 2018-05-15 02:22:27 +02:00
Jwarhead3.png First public commit. 2018-05-15 02:22:27 +02:00
Jwarhead4.png First public commit. 2018-05-15 02:22:27 +02:00
Jwhpick1.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
MagPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MagPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MedBox_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MedBox_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MercSymbol_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MercSymbol_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Mini_t.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Mini_t4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
miniammoledbase.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
MiniAmmom_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MiniAmmom_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Minigun2m_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Minigun2m_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MinigunPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MinigunPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MiniTrace_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
MiniTrace_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
missile_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
missile_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Module_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Module_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
MuzzyPulse.png Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
PAmmo_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
PAmmo_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
pPurpleRing.png First public commit. 2018-05-15 02:22:27 +02:00
PulseGunR_a.3d Added all the sounds needed for the remaining weapons. 2018-05-25 17:49:17 +02:00
PulseGunR_d.3d Added all the sounds needed for the remaining weapons. 2018-05-25 17:49:17 +02:00
PulsePickup_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
PulsePickup_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Razor2_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Razor2_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RazorBlade_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RazorBlade_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RazPick2_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RazPick2_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RazSkin.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RazTrail.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RedSkin2.png A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
RelicSkull_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
RelicSkull_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
Rifle2a.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2b.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2c.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2d.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Rifle2m_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Rifle2m_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RiflePick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RiflePick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RifleR1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RifleRoundM_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RifleRoundM_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
RocketPackMesh_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
RocketPackMesh_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
SASMD_t.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t2.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
SASMD_t4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Shellc_a.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Shellc_d.3d All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Shellcase1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ShieldBeltMeshM_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ShieldBeltMeshM_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ShieldSuit.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ShockCoreM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockCoreM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockRWM_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockRWM_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Shockt1.png First public commit. 2018-05-15 02:22:27 +02:00
ShocktT1.png First public commit. 2018-05-15 02:22:27 +02:00
ShockWavem_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ShockWavem_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
SShocktT1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
Tele2_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
Tele2_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ThighPads_a.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
ThighPads_d.3d Progress continues. Many things have been added. Pulsegun is complete. 2018-05-19 00:48:40 +02:00
tloc1.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
tloc1_.png The HUD is complete (actually, I forgot to add key display, will do that later). 2018-05-23 01:48:29 +02:00
tloc2.png The HUD is complete (actually, I forgot to add key display, will do that later). 2018-05-23 01:48:29 +02:00
tloc2_.png The HUD is complete (actually, I forgot to add key display, will do that later). 2018-05-23 01:48:29 +02:00
tloc3.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
tloc4.png All misc items implemented. Enhanced Shock Rifle implemented. 2018-05-21 20:28:17 +02:00
ToxSuit_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
ToxSuit_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Trans3loc_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Trans3loc_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
TranslatorMesh_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
TranslatorMesh_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Transloc_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Transloc_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UDamage_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UDamage_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UDamageB_a.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
UDamageB_d.3d A couple more things, including an ambient glow shader effect, some more item replacements, and menu options. 2018-05-20 02:10:30 +02:00
UTRingex_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UTRingex_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UTRocket_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
UTRocket_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Vial_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
Vial_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WarHead_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WarHead_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WHPick_a.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00
WHPick_d.3d Cleaned all models of unreferenced vertices (will clean unused animations eventually). 2018-05-24 21:25:23 +02:00