Commit graph

12 commits

Author SHA1 Message Date
cfca071dda Personal rebranding. 2022-05-13 18:33:39 +02:00
eeefaf8090 Add two more preset slots. 2022-03-24 10:35:06 +01:00
eba02b7052 Reorganize code into separate files. 2022-01-01 17:43:39 +01:00
fd8701dd25 Add global toggle option. 2021-12-06 15:16:12 +01:00
595159703c New update:
- Added Paint filter.
 - Tweaked order of shaders.
 - Allow more grain parameters to be configured.
2021-11-06 17:26:03 +01:00
0380e56f90 LUT Grading and Technicolor added.
Preset save/load added.
Fixed a typo.
2021-10-20 23:49:10 +02:00
232ec85941 Major MariFX update:
- Complete RetroFX filter (downscale+palette).
 - Additional palettes, extending to the full range of 64.
 - Localization support (just English for now).
 - Better slider input (shift for 10x increments, alt for 5x increments)
 - Use nosave cvars for performance and so they don't end up in savegames.
 - A lot of cleanup.
2021-10-07 19:51:47 +02:00
8190718275 Properly access user CVars in ZScript code to fix "reset to default" not working.
Made all "reset to default" options require confirmation.
2019-01-24 14:52:55 +01:00
5c368503e5 Various touchups in preparation for a first release. 2019-01-24 01:59:35 +01:00
753a806b2e Added Luma Sharpen. Rearranged filter chain. Set nicer defaults. 2019-01-19 18:01:03 +01:00
8cc1fc0169 Cleanup, added palette filter. 2019-01-15 00:45:48 +01:00
6834797f09 First commit desu 2019-01-03 18:27:49 +01:00