Oh boy, it begins.
Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
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Models, textures and audio (C)1995-1999 Epic Games.
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Additional audio (C) id Software and/or Bethesda, depending on what.
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Porting and adjustments by Marisa Kirisame.
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