Oh boy, it begins.
Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
This commit is contained in:
parent
4bf3704b7b
commit
912cad96c5
71 changed files with 1949 additions and 73 deletions
15
modeldef.bonesaw
Normal file
15
modeldef.bonesaw
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
Model "Bonesaw"
|
||||
{
|
||||
Path "models"
|
||||
Model 1 "Bonesaw_d.3d"
|
||||
Skin 1 "JBoneSw1_.png"
|
||||
Scale 0.096 -0.08 0.096
|
||||
AngleOffset 180
|
||||
Offset 8 0 6
|
||||
|
||||
FrameIndex CSWP B 1 0
|
||||
|
||||
Offset 8 0 15
|
||||
ROTATING
|
||||
FrameIndex CSWP A 1 0
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue