Oh boy, it begins.

Assigned all pickup models.
Implemented all ammo types.
Finished Flak Cannon.
Additional cleanup.
Slot reassignments and other adjustments to match known Unreal prototype info.
This commit is contained in:
Marisa the Magician 2019-09-04 02:37:59 +02:00
commit 912cad96c5
71 changed files with 1949 additions and 73 deletions

14
modeldef.flamegun Normal file
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Model "FlameGun"
{
Path "models"
Model 1 "FlameGPick_d.3d"
Skin 1 "JFlameG1_.png"
ZOffset 6
Scale 0.04 0.04 0.048
FrameIndex FGNP B 1 0
ZOffset 9
ROTATING
FrameIndex FGNP A 1 0
}