Oh boy, it begins.
Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
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71 changed files with 1949 additions and 73 deletions
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modeldef.flamegun
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modeldef.flamegun
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Model "FlameGun"
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{
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Path "models"
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Model 1 "FlameGPick_d.3d"
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Skin 1 "JFlameG1_.png"
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ZOffset 6
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Scale 0.04 0.04 0.048
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FrameIndex FGNP B 1 0
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ZOffset 9
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ROTATING
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FrameIndex FGNP A 1 0
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}
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