Oh boy, it begins.
Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
This commit is contained in:
parent
4bf3704b7b
commit
912cad96c5
71 changed files with 1949 additions and 73 deletions
6
textures.napalm
Normal file
6
textures.napalm
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
Sprite "FLMAA0",1,1{}
|
||||
Sprite "FLMPA0",1,1{}
|
||||
Sprite "OFLPA0",1,1{}
|
||||
Sprite "FLMSA0",1,1{}
|
||||
Sprite "OFLSA0",1,1{}
|
||||
Sprite "NAPAA0",1,1{}
|
||||
Loading…
Add table
Add a link
Reference in a new issue