1.0.6 release:
- Revert 1.2 stretch compensation like in Doom Tournament.
This commit is contained in:
parent
da0888d5a8
commit
a36a736887
30 changed files with 234 additions and 234 deletions
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@ -3,8 +3,8 @@ Model "ASMDAmmo"
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Path "models"
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Model 0 "AsmdAmmoM_d.3d"
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SurfaceSkin 0 1 "JAsmdAmmo1.png"
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Scale 0.09 -0.09 0.108
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ZOffset 10
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Scale 0.09 -0.09 0.09
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ZOffset 9
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FrameIndex SHOA A 0 0
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}
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@ -14,8 +14,8 @@ Model "ASMDAmmoX"
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Path "models"
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Model 0 "AsmdAmmoM_d.3d"
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SurfaceSkin 0 0 "ShockC.png"
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Scale 0.09 -0.09 0.108
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ZOffset 10
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Scale 0.09 -0.09 0.09
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ZOffset 9
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DONTCULLBACKFACES
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FrameIndex SHOA A 0 0
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@ -26,8 +26,8 @@ Model "ASMDAmmoXX"
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Path "models"
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Model 0 "AsmdAmmoM_d.3d"
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SurfaceSkin 0 2 "ShockSm.png"
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Scale 0.09 -0.09 0.108
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ZOffset 10
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Scale 0.09 -0.09 0.09
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ZOffset 9
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DONTCULLBACKFACES
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FrameIndex SHOA A 0 0
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@ -38,8 +38,8 @@ Model "ASMDAmmo2"
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Path "models"
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Model 0 "AsmdAmmoSmallM_d.3d"
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SurfaceSkin 0 0 "JAsmdAmmo1.png"
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Scale 0.03 -0.04 0.06
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ZOffset 6
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Scale 0.03 -0.04 0.05
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ZOffset 5
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FrameIndex SHOA B 0 0
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}
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@ -49,8 +49,8 @@ Model "ASMDAmmo2X"
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Path "models"
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Model 0 "AsmdAmmoSmallM_d.3d"
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SurfaceSkin 0 1 "ShockC.png"
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Scale 0.03 -0.04 0.06
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ZOffset 6
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Scale 0.03 -0.04 0.05
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ZOffset 5
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DONTCULLBACKFACES
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FrameIndex SHOA B 0 0
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@ -61,7 +61,7 @@ Model "ASMDBall"
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Path "models"
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Model 0 "TazerProja_d.3d"
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Skin 0 "AsmdBall.png"
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Scale 0.08 0.08 0.096
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Scale 0.08 0.08 0.08
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DONTCULLBACKFACES
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USEACTORPITCH
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USEACTORROLL
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@ -74,7 +74,7 @@ Model "ASMDBeamRing"
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Path "models"
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Model 0 "RingEx_d.3d"
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Skin 0 "AsmdBeam.png"
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Scale 0.72 0.6 0.6
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Scale 0.6 0.6 0.6
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PitchOffset 90
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DONTCULLBACKFACES
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USEACTORPITCH
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@ -91,7 +91,7 @@ Model "ASMDSBeamRing"
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Path "models"
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Model 0 "RingEx_d.3d"
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Skin 0 "AsmdSBeam.png"
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Scale 0.72 0.6 0.6
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Scale 0.6 0.6 0.6
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PitchOffset 90
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DONTCULLBACKFACES
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USEACTORPITCH
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@ -108,7 +108,7 @@ Model "ASMDBlastRing"
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Path "models"
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Model 0 "RingEx_d.3d"
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Skin 0 "AsmdPBeam.png"
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Scale 1.44 1.2 1.2
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Scale 1.2 1.2 1.2
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PitchOffset 90
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DONTCULLBACKFACES
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USEACTORPITCH
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@ -126,7 +126,7 @@ Model "ASMDRingTrail"
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Path "models"
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Model 0 "RingEx_d.3d"
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Skin 0 "AsmdBeam.png"
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Scale 0.024 0.02 0.02
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Scale 0.02 0.02 0.02
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PitchOffset 90
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DONTCULLBACKFACES
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USEACTORPITCH
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@ -144,13 +144,13 @@ Model "ASMD"
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Path "models"
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Model 1 "ASMDPick_d.3d"
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Skin 1 "ASMD1_.png"
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ZOffset 8
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ZOffset 7
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AngleOffset 90
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Scale 0.2 0.2 0.24
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Scale 0.2 0.2 0.2
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FrameIndex ASMP B 1 0
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ZOffset 12
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ZOffset 10
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ROTATING
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FrameIndex ASMP A 1 0
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}
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