1.0.6 release:

- Revert 1.2 stretch compensation like in Doom Tournament.
This commit is contained in:
Marisa the Magician 2019-12-05 13:35:43 +01:00
commit a36a736887
30 changed files with 234 additions and 234 deletions

View file

@ -3,13 +3,13 @@ Model "Betamag"
Path "models"
Model 1 "OldAutoMagPick_d.3d"
Skin 1 "AutoHand1_.png"
Scale 0.05 -0.05 0.06
Scale 0.05 -0.05 0.05
AngleOffset -90
ZOffset 9
ZOffset 8
FrameIndex AUTP B 1 0
ZOffset 13
ZOffset 11
ROTATING
FrameIndex AUTP A 1 0
}
@ -19,7 +19,7 @@ Model "BCasing"
Path "models"
Model 0 "OldShell_d.3d"
Skin 0 "AutoHand1.png"
Scale 0.0264 -0.022 0.022
Scale 0.022 -0.022 0.022
AngleOffset 90
RollOffset 180
ZOffset 1
@ -36,7 +36,7 @@ Model "BCasing2"
Path "models"
Model 0 "OldShell_d.3d"
Skin 0 "Autom1.png"
Scale 0.0264 -0.022 0.022
Scale 0.022 -0.022 0.022
AngleOffset 90
RollOffset 180
ZOffset 1