1.0.6 release:

- Revert 1.2 stretch compensation like in Doom Tournament.
This commit is contained in:
Marisa the Magician 2019-12-05 13:35:43 +01:00
commit a36a736887
30 changed files with 234 additions and 234 deletions

View file

@ -4,7 +4,7 @@ Model "BigAmmo"
Model 0 "BigGAmmoBox_d.3d"
SurfaceSkin 0 0 "Jclip1_.png"
SurfaceSkin 0 1 "RifleBul1.png"
Scale 0.15 0.15 0.18
Scale 0.15 0.15 0.15
FrameIndex BIGA A 0 0
}
@ -13,7 +13,7 @@ Model "BigAmmo2"
Path "models"
Model 0 "BigGAmmo_d.3d"
Skin 0 "Jclip1_.png"
Scale 0.15 0.15 0.18
Scale 0.15 0.15 0.15
FrameIndex BIGA A 0 0
}
@ -22,7 +22,7 @@ Model "BigAmmo3"
Path "models"
Model 0 "BigGAmmoSingle_d.3d"
Skin 0 "Jclip1_.png"
Scale 0.15 0.15 0.18
Scale 0.15 0.15 0.15
FrameIndex BIGA A 0 0
}
@ -33,7 +33,7 @@ Model "FatRing"
Model 0 "FatRing_d.3d"
Skin 0 "JRingEx1.png"
PitchOffset 90
Scale 1.2 1.0 1.0
Scale 1.0 1.0 1.0
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
@ -56,13 +56,13 @@ Model "BigGun"
Path "models"
Model 1 "BigGPick_d.3d"
Skin 1 "JBigGun1_.png"
ZOffset 15
ZOffset 13
AngleOffset 90
Scale 0.1 0.1 0.12
Scale 0.1 0.1 0.1
FrameIndex BIGP B 1 0
ZOffset 16
ZOffset 14
ROTATING
FrameIndex BIGP A 1 0
}
@ -72,7 +72,7 @@ Model "BigCasing"
Path "models"
Model 0 "BigGShellC_d.3d"
Skin 0 "Jclip1.png"
Scale 0.12 0.1 0.1
Scale 0.1 0.1 0.1
PitchOffset 90
Offset 3 0 2
USEACTORPITCH
@ -88,9 +88,9 @@ Model "BigMag"
Path "models"
Model 0 "BigGMag_d.3d"
Skin 0 "JBigGun1.png"
Scale 0.1 0.1 0.12
Scale 0.1 0.1 0.1
AngleOffset 90
ZOffset 2.5
ZOffset 2.2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER