1.0.6 release:

- Revert 1.2 stretch compensation like in Doom Tournament.
This commit is contained in:
Marisa the Magician 2019-12-05 13:35:43 +01:00
commit a36a736887
30 changed files with 234 additions and 234 deletions

View file

@ -3,9 +3,9 @@ Model "ImpalerAmmo"
Path "models"
Model 0 "ImpalerAmmo_d.3d"
Skin 0 "JImpale1_.png"
Scale 0.25 0.25 0.3
Scale 0.25 0.25 0.25
AngleOffset 90
ZOffset 4
ZOffset 3.5
FrameIndex IAMO A 0 0
}
@ -14,9 +14,9 @@ Model "ImpalerAmmo2"
Path "models"
Model 0 "ImpalerProj_d.3d"
Skin 0 "JImpale1_.png"
Scale 0.25 0.25 0.3
Scale 0.25 0.25 0.25
AngleOffset 90
ZOffset 2
ZOffset 1.5
FrameIndex IAMO A 0 0
}
@ -26,7 +26,7 @@ Model "ImpalerBurstBolt"
Path "models"
Model 0 "PBolt_d.3d"
Offset 5.0125 0 0
Scale 0.050125 0.1025 0.123
Scale 0.050125 0.1025 0.1025
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
@ -49,7 +49,7 @@ Model "ImpalerBolt"
Path "models"
Model 0 "PBolt_d.3d"
Offset 10.125 0 0
Scale 0.10125 0.2025 0.243
Scale 0.10125 0.2025 0.2025
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
@ -72,7 +72,7 @@ Model "StarterImpalerBolt"
Path "models"
Model 0 "SBolt_d.3d"
Offset 10.125 0 0
Scale 0.10125 0.2025 0.243
Scale 0.10125 0.2025 0.2025
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
@ -94,7 +94,7 @@ Model "ImpalerChunk"
Path "models"
Model 0 "burstx_d.3d"
Skin 0 "JIBurst1.png"
Scale 0.4 0.4 0.48
Scale 0.4 0.4 0.4
USEACTORPITCH
USEACTORROLL
@ -114,7 +114,7 @@ Model "ImpalerProjectile"
Path "models"
Model 0 "ImpalerProj_d.3d"
Skin 0 "JImpale1.png"
Scale 0.15 0.15 0.18
Scale 0.15 0.15 0.15
PITCHFROMMOMENTUM
USEACTORROLL
@ -130,13 +130,13 @@ Model "Impaler"
PitchOffset -5
RollOffset 45
AngleOffset 180
Scale 0.15 -0.18 0.18
Scale 0.2 -0.2 0.2
FrameIndex IMPP B 1 0
PitchOffset 0
RollOffset 0
Scale 0.2 -0.2 0.24
Scale 0.2 -0.2 0.2
Offset 6 0 9
ROTATING
FrameIndex IMPP A 1 0