1.0.6 release:
- Revert 1.2 stretch compensation like in Doom Tournament.
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parent
da0888d5a8
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30 changed files with 234 additions and 234 deletions
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@ -3,9 +3,9 @@ Model "UShells"
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Path "models"
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Model 0 "ShellsM_d.3d"
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Skin 0 "JQuadAm1_.png"
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Scale 0.03 0.03 0.036
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Scale 0.03 0.03 0.03
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AngleOffset 90
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ZOffset 3
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ZOffset 2.5
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FrameIndex QAMO A 0 0
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}
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@ -15,9 +15,9 @@ Model "UShells2"
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Path "models"
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Model 0 "ShellsSmallM_d.3d"
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Skin 0 "JQuadAm1_.png"
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Scale 0.03 0.03 0.036
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Scale 0.03 0.03 0.03
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AngleOffset 90
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ZOffset 1.5
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ZOffset 1.25
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FrameIndex QAMO A 0 0
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}
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@ -27,7 +27,7 @@ Model "QCasing"
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Path "models"
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Model 0 "QShell_d.3d"
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Skin 0 "JQuadAm2.png"
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Scale 0.03 -0.03 0.036
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Scale 0.03 -0.03 0.03
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AngleOffset 90
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ZOffset 1
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USEACTORPITCH
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@ -43,13 +43,13 @@ Model "Quadshot"
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Path "models"
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Model 1 "QuadShotPickup_d.3d"
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Skin 1 "GunPick1_.png"
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ZOffset 6
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ZOffset 5
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AngleOffset -90
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Scale 0.08 -0.08 0.096
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Scale 0.08 -0.08 0.08
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FrameIndex QSPK B 1 0
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ZOffset 12
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ZOffset 10
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ROTATING
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FrameIndex QSPK A 1 0
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}
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