1.0.6 release:

- Revert 1.2 stretch compensation like in Doom Tournament.
This commit is contained in:
Marisa the Magician 2019-12-05 13:35:43 +01:00
commit a36a736887
30 changed files with 234 additions and 234 deletions

View file

@ -4,7 +4,7 @@ Model "RazorAmmo"
Model 0 "RazorAmmoMesh_d.3d"
Skin 0 "JPickup21.png"
ZOffset 5
Scale 0.1 0.1 0.12
Scale 0.1 0.1 0.1
FrameIndex BHOP A 0 0
FrameIndex BHOP B 0 1
@ -19,7 +19,7 @@ Model "RazorBlade"
USEACTORROLL
ROTATING
AngleOffset 90
Scale 0.08 0.08 0.096
Scale 0.08 0.08 0.08
Rotation-Speed 15
FrameIndex RAZB A 0 0
@ -40,7 +40,7 @@ Model "RazorBladeTrail"
USEACTORPITCH
USEACTORROLL
AngleOffset 90
Scale 0.08 0.08 0.096
Scale 0.08 0.08 0.08
FrameIndex RAZB A 0 0
}
@ -53,11 +53,11 @@ Model "Razorjack"
RollOffset -8
AngleOffset 90
ZOffset 2
Scale 0.05 -0.05 0.06
Scale 0.05 -0.05 0.05
FrameIndex RZRP B 1 0
ZOffset 13
ZOffset 11
ROTATING
FrameIndex RZRP A 1 0
}