1.0.6 release:
- Revert 1.2 stretch compensation like in Doom Tournament.
This commit is contained in:
parent
da0888d5a8
commit
a36a736887
30 changed files with 234 additions and 234 deletions
|
|
@ -3,8 +3,8 @@ Model "URifleAmmo"
|
|||
Path "models"
|
||||
Model 0 "RifleBullets_d.3d"
|
||||
Skin 0 "RifleBul1.png"
|
||||
Scale 0.05 0.05 0.06
|
||||
ZOffset 9.5
|
||||
Scale 0.05 0.05 0.05
|
||||
ZOffset 8
|
||||
|
||||
FrameIndex SBOX A 0 0
|
||||
}
|
||||
|
|
@ -14,8 +14,8 @@ Model "URifleAmmo2"
|
|||
Path "models"
|
||||
Model 0 "RifleRoundM_d.3d"
|
||||
Skin 0 "RifleR1.png"
|
||||
Scale 0.04 0.04 0.048
|
||||
ZOffset 8
|
||||
Scale 0.04 0.04 0.04
|
||||
ZOffset 7
|
||||
|
||||
FrameIndex SRND A 0 0
|
||||
}
|
||||
|
|
@ -25,13 +25,13 @@ Model "URifle"
|
|||
Path "models"
|
||||
Model 1 "RiPick_d.3d"
|
||||
Skin 1 "JRifle1_.png"
|
||||
Scale 0.12 0.12 0.144
|
||||
Scale 0.12 0.12 0.12
|
||||
AngleOffset 90
|
||||
ZOffset 6
|
||||
ZOffset 5
|
||||
|
||||
FrameIndex SRFP B 1 0
|
||||
|
||||
ZOffset 12
|
||||
ZOffset 10
|
||||
ROTATING
|
||||
FrameIndex SRFP A 1 0
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue