1.0.6 release:

- Revert 1.2 stretch compensation like in Doom Tournament.
This commit is contained in:
Marisa the Magician 2019-12-05 13:35:43 +01:00
commit a36a736887
30 changed files with 234 additions and 234 deletions

View file

@ -3,8 +3,8 @@ Model "URifleAmmo"
Path "models"
Model 0 "RifleBullets_d.3d"
Skin 0 "RifleBul1.png"
Scale 0.05 0.05 0.06
ZOffset 9.5
Scale 0.05 0.05 0.05
ZOffset 8
FrameIndex SBOX A 0 0
}
@ -14,8 +14,8 @@ Model "URifleAmmo2"
Path "models"
Model 0 "RifleRoundM_d.3d"
Skin 0 "RifleR1.png"
Scale 0.04 0.04 0.048
ZOffset 8
Scale 0.04 0.04 0.04
ZOffset 7
FrameIndex SRND A 0 0
}
@ -25,13 +25,13 @@ Model "URifle"
Path "models"
Model 1 "RiPick_d.3d"
Skin 1 "JRifle1_.png"
Scale 0.12 0.12 0.144
Scale 0.12 0.12 0.12
AngleOffset 90
ZOffset 6
ZOffset 5
FrameIndex SRFP B 1 0
ZOffset 12
ZOffset 10
ROTATING
FrameIndex SRFP A 1 0
}