stinger_m/Readme.md
Marisa Kirisame 912cad96c5 Oh boy, it begins.
Assigned all pickup models.
Implemented all ammo types.
Finished Flak Cannon.
Additional cleanup.
Slot reassignments and other adjustments to match known Unreal prototype info.
2019-09-04 02:37:59 +02:00

2.8 KiB

DOOMREAL

The Unreal 1 counterpart to Doom Tournament. Adds Unreal 1 weapons and items (including dummied out stuff and others).

This mod requires GZDoom g4.3pre-64-g37fa2e1b6 or later, and runs on top of Doom Tournament (currently the devel branch is required).

Currently Implemented

  • Dispersion Pistol (slot 1) (replaces fist)
  • Automag (slot 2) (replaces pistol)
    • Dual Automags
  • Stinger (slot 3) (replaces shotguns)
  • ASMD (slot 4) (replaces shotguns)
  • Flak Cannon (slot 6) (replaces rocket launcher)
  • Backpack (replaces backpack, identical to Doom Tournament version)
  • Unreal 1 HUD
  • Translator (has to be spawned in, since it would only be useful for mappers)
    • Reimplement as menu with message history, scrolling, hint toggling, etc.
  • Armor (replaces blue armor)
  • Shield Belt (replaces megasphere)
    • Power Shield (replaces invulnerability)
  • Asbestos Suit (replaces radsuit if map has lava)
  • Kevlar Suit (replaces green armor)
  • Toxin Suit (replaces radsuit if map has slime)
  • Voice Box (rare spawn in backpacks)
  • Dampener (rare spawn in backpacks)
  • Forcefield (rare spawn in backpacks)
  • Dispersion Pistol Powerup (replaces Berserk)
  • Amplifier (replaces berserk)
  • Invisibility (replaces blursphere)
  • Health (replaces medkit)
  • Bandages (replaces stimpak)
  • Super Health (replaces soulsphere)
  • Nali Fruit Seed (replaces health bonus)
  • Flare (replaces armor bonus)

In progress

  • Eightball (slot 5) (replaces rocket launcher)

  • Razorjack (slot 7) (replaces chaingun)

  • GES Bio Rifle (slot 8) (replaces plasma rifle)

  • Rifle (slot 9) (replaces plasma rifle)

  • Minigun (slot 0) (replaces chaingun)

  • Flashlight (replaces light amplifier)

    • Searchlight (must be placed manually for balance reasons)
  • Jump Boots (replaces radsuit)

  • SCUBA Gear (replaces radsuit if map has swimmable water)

Planned

  • Unreal Bible & prototype build behaviour restoration

    • Stinger projectile remanence & explosion
    • Razorjack hold fire to increase blade speed
    • Rifle restored rapid fire
    • Rifle restored flashlight
  • QOL improvements

    • Make Razorjack altfire actually seek where player is aiming
    • Biorifle splashes like UT (toggleable)
    • Single rocket mode for Eightball
  • Stunner (slot 4) (replaces chainsaw)

  • Razorclaw (slot 1) (replaces chainsaw)

  • Teleport Capsules (slot 9)

  • Protomag (slot 2) (replaces pistol)

    • Dual Protomags
  • Quadshot (slot 3) (replaces shotguns)

  • Peacemaker (slot 8) (rare spawn in backpacks)

  • Impaler (slot 7) (replaces plasma rifle)

  • Flamethrower (slot 6) (replaces plasma rifle)

  • Fireblaster (slot 5) (replaces rocket launcher)

  • Demolisher (slot 0) (replaces bfg9000)

  • Autocannon (slot 0) (replaces bfg9000)

  • Motion Detector (replaces computer map)

  • Light & Dark Flares

  • Minigun Sentry (rare spawn in backpacks)

Known bugs

  • N/A