I'm dumb, the flag name is DONTSPLASH, not NOSPLASH.
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2 changed files with 4 additions and 4 deletions
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@ -265,7 +265,7 @@ extend Class SWWMHandler
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else if ( e.Thing.GetClassName() == "NightmareDemon" )
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e.Thing.SetTag("$FN_NDEMON");
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// eviternity 2 hotfix for LOUD SPLASHING
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// I don't know why these don't have the NOSPLASH flag set
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// I don't know why these don't have the DONTSPLASH flag set
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// but they definitely should
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else if ( (e.Thing.GetClassName() == "EviLeaf1")
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|| (e.Thing.GetClassName() == "EviLeaf2")
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@ -276,7 +276,7 @@ extend Class SWWMHandler
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|| (e.Thing.GetClassName() == "SnowFalling")
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|| (e.Thing.GetClassName() == "RainFalling")
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|| (e.Thing.GetClassName() == "RainFallingBlack") )
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e.Thing.bNOSPLASH = true;
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e.Thing.bDONTSPLASH = true;
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// doom vacation stuff
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else if ( indoomvacation )
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{
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