Level Postprocessor: Update Eviternity II map checksums to RC6.

This commit is contained in:
Mari the Deer 2024-09-07 12:59:26 +02:00
commit 6bb21a015a
2 changed files with 6 additions and 6 deletions

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@ -492,13 +492,13 @@ Class SWWMLevelCompatibility : LevelPostProcessor
for ( int i=0; i<13; i++ )
AddThing(4206900+i,(1472+64*i,640,0),0,SKILLS_ALL,MTF_SINGLE|MTF_COOPERATIVE);
break;
// Eviternity 2 MAP01 (RC5)
case '3907915FEC75DEE3A53374D90C4F4B65':
// Eviternity 2 MAP01 (RC6)
case '8EB38D5289C47BB68D64F2832EFA096D':
// special trigger for a bunch of dialogues
AddThing(4206931,(0,0,0));
break;
// Eviternity 2 MAP26 (RC5)
case '16D93AEE8243E17D8F241CE49FD5D7B6':
// Eviternity 2 MAP26 (RC6)
case 'BC766A8054C0650D57246007E671AA44':
{
// add a "sector actor hits floor" action for going down into the hole™
// and make it trigger a dialogue