Commit graph

207 commits

Author SHA1 Message Date
0e897e3073 More Japanese preparation. Added k6x8 as swap for Miniwi (same height). 2020-04-29 13:50:44 +02:00
b6d3d69f48 Replaced all insertion sorts with quicksort. The performance gain is ludicrous. 2020-04-29 02:11:08 +02:00
f39d2ae42e combat taunt tweaks. 2020-04-28 23:42:47 +02:00
94bcf2095d Made lore library easier to maintain. 2020-04-28 22:42:13 +02:00
c27f813376 Dash can now be interrupted by releasing the button.
Dash collision detection adjusted.
Adjusted prices of some weapons/ammo.
Actually show "1x" next to singular ammo units in the store.
2020-04-28 14:23:03 +02:00
20adf48d14 Revert Deep Impact to need a full charge for altfire. It is more balanced this way. 2020-04-28 13:35:24 +02:00
e5180bf0d8 Added specific hit sounds for some weapons. 2020-04-28 13:31:14 +02:00
bfcad3c445 Also add splash damage to ragekit'd dashing/stomping. 2020-04-28 12:28:04 +02:00
ba79f54cf2 Made healthbar/scorenum/damnum limits tweakable.
Removed some leftover debug prints.
Additional inventory rearranging so invinciball/ragekit take priority over healing items and armor.
Adjusted ragekit punch splash damage.
2020-04-28 12:11:30 +02:00
92e39119fd HDoom detection sounds were playing unconditionally, oops. 2020-04-28 11:24:16 +02:00
e209bf6386 Don't activate the BD/HD handlers in the titlemap, wait until the player has actually started a game for the big reveal. 2020-04-27 20:55:46 +02:00
1dd6f8e3bc Saya will now giggle at you for playing HDoom. 2020-04-27 20:51:30 +02:00
a9d1f0d691 Replaced gib sound (sorry).
Finetuned DoBlast/DoKnockback behavior.
Added separate voice line for friend kills.
HDoom detection.
More sneaky stuff for future Strife compat.
2020-04-27 20:10:44 +02:00
9ba6304eab Fix healthbar display for players if they were overhealed on map change. 2020-04-26 19:58:14 +02:00
ee407a7381 Multiplayer fixups. 2020-04-26 19:21:45 +02:00
3c66e7c3d4 Fix glitchy Hellblazer deselect with Crackshots equipped. 2020-04-26 18:42:05 +02:00
163fdce33b Intermission displays for Coop and DM are now added.
Tweaks/fixes for dash slam and ground pound.
Score numbers will pop up in the world for count items, secrets, and others.
Fonts are now preloaded at launch, to reduce freezes. This obviously increases load times.
Berserk punches now have additional splash damage.
2020-04-26 18:26:36 +02:00
c5ba968777 Changed stuff. Too tired to say. Runs better now at least. 2020-04-25 23:25:39 +02:00
30312f727b Add FOILINVUL to golden shell explosion. 2020-04-25 10:40:04 +02:00
c31cb71a7b Revert normal missile texture, they don't need a colored tip. 2020-04-25 10:01:55 +02:00
a0c2867c86 Hellblazer missile retexture for better visibility. 2020-04-25 09:58:30 +02:00
5836a132b6 Make only big biospark arcs branch, increases performance.
Store menu shows 1x for singular ammo units.
2020-04-25 09:26:45 +02:00
cab0940723 Oh man the amount of stuff I've done today:
- Implemented Biospark Carbine secondary + combo.
 - Added a "check out gun" anim when the Biospark Carbine is fully loaded and you press reload, just like the Hellblazer.
 - First person gestures.
 - Replaced "yeah I ban him" gesture with a wave, more useful.
 - Random stuff.
 - Made it so you can pick up unimplemented weapons (but can't use them).
 - Various tiny tweaks here and there.
2020-04-25 02:31:55 +02:00
0dc36b59c9 Spanish localization tweak. 2020-04-24 16:30:30 +02:00
5d843458e1 By popular demand. 2020-04-23 16:30:39 +02:00
426c602e5a Finally managed to render that goddamn vent smoke. 2020-04-23 05:07:30 +02:00
ebcde8f1de Biospark Carbine partially implemented (no alt/third fires yet).
Various fixups???
2020-04-23 04:24:23 +02:00
838327a2c4 Restored accidentally commented out menu code from debugging.
Fixed odd scaling of titlemap texts.
2020-04-21 18:14:34 +02:00
895741c2ec Some lil' optimizations here and there. 2020-04-21 17:28:46 +02:00
4a075d895d Plan 2020-04-21 14:12:07 +02:00
68c1a8515f Fix crashing when restoring underwater ambience. 2020-04-21 12:06:23 +02:00
d0098c650a Ammo rebalancing 2020-04-21 02:44:54 +02:00
86143b6ee1 Fix bug where Hellblazer would show all ammo counters as zero. 2020-04-21 01:18:18 +02:00
faddb088c1 Hellblazer fully implemented.
Rebalanced Candygun.
Added vanilla boss healthbars + vanilla boss boosting (both optional).
Adjustments so the E1M8 exit and similar work fine with this mod.
Various language changes (mostly vanilla monster tags).
Doubled damage of Pusher altfire, so it matches the projectile's.
Adjusted minimum fall speed for stomping.
Other small fixed and adjustments.
2020-04-20 21:42:43 +02:00
288d7952ee Display a different deathscreen message when respawning is allowed.
Draw messages over deathscreen, so they don't get missed.
2020-04-19 21:48:55 +02:00
81f1319bf3 Fixup: Hellblazer could switch to "null" ammo if there was nothing else available. 2020-04-19 19:05:37 +02:00
e24977e4d7 Fixup: Autoused armor will absorb additional damage immediately. 2020-04-19 18:07:23 +02:00
1315a30cac Made two-handed melee faster. 2020-04-19 18:06:53 +02:00
0436a4d707 Hellblazer Missiles implemented, other ammo types to follow.
Fixed DoBlast going through blocking lines.
Language file cleanup.
2020-04-19 17:23:49 +02:00
0556aff49e Animated the Biospark Carbine. 2020-04-16 19:46:10 +02:00
374669eed7 Optimize a single PNG (yay). 2020-04-15 21:50:22 +02:00
4a59622978 Hellblazer partially implemented, doesn't shoot yet.
Various lore adjustments.
Various bugfixes (mostly related to bouncing projectiles and others).
Divided language files for easier maintenance.
Corrected the 1.150 XSG bullet model so it looks more realistic.
Extra language strings (vanilla obituaries).
Added a replacement gib sound (I'm sorry).
Tease the fact Strife support might happen (don't get your hopes up).
Activating things with your balls is optional now (disabled by default).
Added some extra voice lines for "jammed" doors (has lock number, but no key exists for it), not used yet.
2020-04-15 21:47:56 +02:00
5ff841b64c A small price to pay. 2020-04-01 13:36:19 +02:00
522a1e6aec Add fanart by Captain J.
Some sounds for Hellblazer added, still need to do more stuff.
Added very important people to special thanks uwu.
2020-04-01 12:53:24 +02:00
1fa1e4c722 Adjusted how Spreadgun ammo autoswitch is handled. 2020-03-30 22:00:18 +02:00
13f508ac5d Hellblazer first person anims. 2020-03-30 21:36:07 +02:00
fe75adb2f5 new patron =w= 2020-03-26 15:12:59 +01:00
a5ab8f5064 Smol lore adjustment. 2020-03-25 23:06:49 +01:00
785c2a50a9 Lore 'n stuff. 2020-03-25 12:17:35 +01:00
b5488a036f GUESS HOW MUCH LORE I HAD TO REWRITE 2020-03-25 01:00:47 +01:00