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c77504b9a2
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Quadravol charge level 5 point blank fix.
Add DE_NONEXPLOSIVE flag to DoExplosion. Treats damage as "not explosive" (This makes detecting what is or isn't an explosive damage source easier).
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2022-08-25 20:03:54 +02:00 |
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2f5ffdfe41
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Use Vec3FromAngles to create random unit vectors.
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2022-08-24 15:20:57 +02:00 |
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b40d8d0633
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Healthbar / Damnum backport from sidemods.
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2022-08-22 17:39:10 +02:00 |
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4230b3b062
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Vector/Trig math refactor into utility functions.
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2022-08-18 16:18:22 +02:00 |
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c90671fe29
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Do not magnetize swapweapons.
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2022-08-17 13:56:36 +02:00 |
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a49548800e
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OOPS
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2022-08-16 21:26:45 +02:00 |
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510f58bda6
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Tweak item magnet.
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2022-08-16 21:16:22 +02:00 |
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3fcab013b7
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Implement "dropped item magnet".
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2022-08-15 15:07:27 +02:00 |
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7d6562c326
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Demoslayer mode now has "ammo orbs" as well.
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2022-08-12 11:15:09 +02:00 |
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b876515745
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Removal of various configurable settings.
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2022-07-28 21:01:08 +02:00 |
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2d2dcf7ad5
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Tag colors and animated face using A_ChangeModel.
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2022-07-26 18:36:38 +02:00 |
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20a8f3304b
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Some small optimizations.
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2022-07-05 19:37:48 +02:00 |
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fa80c346ec
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Add QF_3D to every single A_QuakeEx call.
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2022-06-02 00:48:17 +02:00 |
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31d4b5f5b6
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Voodoo doll redesign.
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2022-02-06 02:15:05 +01:00 |
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a02a849419
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Voice loudening option.
Also made voice files a tad bit louder in general.
Made Demoslayer mod also give armor nuggets.
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2021-11-06 23:53:58 +01:00 |
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ed8fe46222
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fdfsdjfhdjg
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2021-10-22 19:02:36 +02:00 |
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5d2aecafe1
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The stuff from master.
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2021-10-22 17:30:41 +02:00 |
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8ec2c14b38
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Sound precaching for player/weapons.
Adjust collision sizes of projectiles.
Make player self-light toggleable.
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2021-05-18 17:17:15 +02:00 |
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c710a6ced7
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I love undocumented features
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2021-03-24 15:37:04 +01:00 |
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c5abe83831
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Major code refactoring. SWWMHandler could still use some more, though.
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2021-02-27 23:59:40 +01:00 |
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