Commit graph

98 commits

Author SHA1 Message Date
4d7019ae86 Several changes from devel once more:
- Fuck it, Quadravol will be lever action.
 - Tiny cleanup.
 - Rewrite the weapon replacement system (less of a mess now maybe?).
 - Some menu fixes.
 - Minimap zoom increments like in the Common Library.
 - Add missing sound definition for Safety Tether.
   (This mostly went unnoticed because it's VERY rare to have it play)
 - Shift Sparkster x3 (DLC2) to slot 7.
   This way you can have both it and the Quadravol simultaneously.
   It would be unfair to not let you hold both "iconic" UnSX weapons at once.
 - Small lore tweak on Quadravol stance swap.
 - Fix off-by-one bug in looping palette lights.
 - Re-do logo shader. Use separate layer textures.
 - Fix Elemental Coating breaking "End Level" damage sectors.
(This will be the last batch of changes before I continue working on menus)
2021-12-08 18:17:41 +01:00
bd94093db4 All recent changes from devel:
- Make "old cheat" message appear only once per iwad, rather than per session.
 - Change blood/debris max amount defaults.
 - Make Candy Gun and Silver Bullet prioritize individual bullets on reload if there's eno
ugh for a full mag.
 - Add throttling for blood and gib spawning.
 - Reduce effects of flying gibs.
 - Add a command to instantly clear queued effects.
 - Slight buff to Hellblazer missiles.
 - Damage accumulators now report damage amplified by Devastation Sigil.
 - Fix ammo resetting.
2021-11-30 19:05:06 +01:00
30d53ef991 Cherrypicked changes from devel. 2021-11-07 11:21:58 +01:00
ade23e99fc Pistol start tweaking. 2021-11-05 20:53:58 +01:00
142802798b Fix broken death exit in Doom E1M8. 2021-10-23 11:51:03 +02:00
94d5024b81 Tweak Demoslayer behavior. 2021-10-22 19:01:32 +02:00
883e770899 "Demoslayer" fun option (enemies drop health). 2021-10-22 17:27:17 +02:00
ca544f5f36 Various backported changes from devel. 2021-10-21 23:25:47 +02:00
d735ce20bf Implement 4.7.1 features. 2021-10-21 17:52:36 +02:00
52bf9704a3 Tweakin' things. 2021-10-16 09:30:06 +02:00
a8fa4e5a79 Ha ha I've been checking the wrong level flag all this time. 2021-10-14 16:58:53 +02:00
5a1439762d Inventory resets weren't accounted for properly in PlayerEntered. 2021-10-14 16:41:07 +02:00
1add7e71b7 Implement bludtype.txt support. 2021-10-11 16:20:44 +02:00
9b606945e7 Remove no longer owned weapons from "already got" list on map change, so their obtain lines can play again later. 2021-10-09 21:36:29 +02:00
78a3c3c6fa Suppress Mace Spawners in hardest skills. 2021-10-06 00:23:42 +02:00
180988f6ce Backport some changes from devel:
- Additional dialogue lines for MAP11 and MAP20.
- Officially support Ultimate Doom 2.
- Localizable dialogue speaker names.
2021-10-05 19:39:50 +02:00
46f9696b71 Try to alleviate memory impact somewhat. 2021-10-03 22:31:00 +02:00
5f817df8b4 Fix tracking of morphed monsters. 2021-09-22 00:33:16 +02:00
6dd9550d0a Boss handling in various places now accounts for enhanced vanilla bosses. 2021-09-22 00:32:40 +02:00
7891c441c6 Fix mission history no longer working (since before 1.0, oops). 2021-09-21 23:35:36 +02:00
304b0f1541 Hotfix wrong item being spawned for health/armor nuggets in Hexen. 2021-09-20 19:23:59 +02:00
4677ca7d4f Ammo balancing and behind-the-scenes stuff. 2021-09-15 00:17:08 +02:00
f6f2854bf6 Fun with dialogues. 2021-09-14 18:40:22 +02:00
5824829947 Minor fixes 2021-09-12 22:41:47 +02:00
0420d511a6 New achievements coded (Most icons still not done).
Various random tweaks and fixes.
Reformatted and cleaned up Future Plans file.
2021-09-08 21:09:13 +02:00
e2e8d23599 Cap overheals on map change. 2021-09-07 00:51:56 +02:00
b917ac95b1 Divine Sprite fully implemented. 2021-09-06 13:02:14 +02:00
3b6c729b0c Bonuses for all kills/items/secrets shouldn't be used in Hexen. 2021-09-04 23:04:00 +02:00
cdd65f11a3 Safety Tether implemented.
VIP items cannot be bought.
VIP items have a special color in the inventory/store.
Boost Devastation Sigil sounds.
Fix Teleport() calls using A_Teleport() flags (oops).
Give cheat tweaks.
2021-09-04 21:18:37 +02:00
555530c164 Devastation sigil fully implemented.
Removed old ragekit shader entirely, always use alt now.
VIP powerups no longer spawn if the player has max amount.
2021-09-01 18:53:53 +02:00
dc4bd4d45d Initial 1.1 development setup. 2021-09-01 09:56:20 +02:00
6a1172491e Verdant Citadel compatibility fixes. 2021-08-28 18:06:11 +02:00
b046c04733 Fix inability to close demolitionist menu in mp (hopefully). 2021-08-20 21:48:46 +02:00
147c9223cb Add option to pistol start between clusters only.
Fix missing bilinear filtering in new art.
Tweak ammo spawns slightly.
2021-08-15 16:59:32 +02:00
60617f2501 1.0 release. 2021-08-12 16:29:51 +02:00
ab1f8ac125 Additional gore tweaks. 2021-08-10 23:41:54 +02:00
dbf802165e Explodium Gun starts unchambered (otherwise a certain animation will never be seen).
Gross hackery regarding pistol starts.
2021-08-08 20:14:09 +02:00
045560672d Reduce performance impact of item glows. 2021-07-13 17:04:42 +02:00
8f4630ae8b Add distant item glows. 2021-07-09 13:21:28 +02:00
0041b30fac Article detailing the Demon Invasion. 2021-07-01 17:49:37 +02:00
2278e50a31 Safeguard against possible divide by zero in boss healthbar. 2021-07-01 10:09:16 +02:00
3afaf4e182 I WANT DIE duplication tweaking. 2021-06-27 11:14:11 +02:00
fb0e8c45f3 Add "on-demand" option to only spawn ammo for available weapons.
Add dedicated "Ammo Spawner" class to simplify code.
Small code duplication cleanup.
2021-06-23 01:06:21 +02:00
6a7210cbbf Further delay start of clear music. 2021-06-23 01:00:39 +02:00
5acac8f00f New map clear track courtesy of Bouncy. 2021-06-21 20:54:54 +02:00
7f910358d3 Account for other handlers destroying things early in WorldThingSpawned. 2021-06-20 10:35:52 +02:00
3dd2b45f2a More deathmatch stuff. 2021-06-16 20:31:35 +02:00
8c2979326d Add XDeath sprites for Arachnotron and Mancubus. 2021-06-13 18:49:43 +02:00
761281db92 Finetune KDiZD key replacements.
Tweak ERROR shader.
2021-06-10 17:20:04 +02:00
f568c977ed Lore adjustments for Novoskhana. 2021-06-10 13:29:18 +02:00